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Location: cpp/openttd-patchpack/source/src/sound/sdl_s.h - annotation
r20187:7dc8afa9992d
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(svn r25178) -Update from WebTranslator v3.0:
gaelic - 14 changes by GunChleoc
gaelic - 14 changes by GunChleoc
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r9111:983de9c5a848 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r7170:38b143754b40 r7170:38b143754b40 r17629:21e9dfd343cd r7170:38b143754b40 r7170:38b143754b40 r7170:38b143754b40 r5475:3f5cd13d1b63 r7170:38b143754b40 r12925:90ba6b12158c r7170:38b143754b40 r7170:38b143754b40 r17629:21e9dfd343cd r7170:38b143754b40 r7170:38b143754b40 r7193:2cae66b95848 r7170:38b143754b40 r7170:38b143754b40 r7170:38b143754b40 r7170:38b143754b40 r5475:3f5cd13d1b63 r5988:7f6f0097eeb1 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file sdl_s.h Base fo playing sound via SDL. */
#ifndef SOUND_SDL_H
#define SOUND_SDL_H
#include "sound_driver.hpp"
/** Implementation of the SDL sound driver. */
class SoundDriver_SDL: public SoundDriver {
public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
/* virtual */ const char *GetName() const { return "sdl"; }
};
/** Factory for the SDL sound driver. */
class FSoundDriver_SDL: public SoundDriverFactory<FSoundDriver_SDL> {
public:
static const int priority = 5;
/* virtual */ const char *GetName() { return "sdl"; }
/* virtual */ const char *GetDescription() { return "SDL Sound Driver"; }
/* virtual */ Driver *CreateInstance() { return new SoundDriver_SDL(); }
};
#endif /* SOUND_SDL_H */
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