/* $Id$ *//** @file autoreplace_type.h Types related to autoreplacing. */#ifndef AUTOREPLACE_TYPE_H#define AUTOREPLACE_TYPE_HstructEngineRenew;/** * A list to group EngineRenew directives together (such as per-player). */typedefEngineRenew*EngineRenewList;#endif /* AUTOREPLACE_TYPE_H */