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Location: cpp/openttd-patchpack/source/src/ship.h - annotation
r5742:888ce1832c2a
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(svn r8288) -Fix: [OSX] compiling with debug enabled now works again
-This is once again an obj-C vs C++ issue. I need to make a nice and permanent solution soon, but I need the debugger right now
-This is once again an obj-C vs C++ issue. I need to make a nice and permanent solution soon, but I need the debugger right now
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
#ifndef SHIP_H
#define SHIP_H
#include "vehicle.h"
void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2);
void RecalcShipStuff(Vehicle *v);
static inline bool IsShipInDepot(const Vehicle* v)
{
assert(v->type == VEH_Ship);
return v->u.ship.state == 0x80;
}
static inline bool IsShipInDepotStopped(const Vehicle* v)
{
return IsShipInDepot(v) && v->vehstatus & VS_STOPPED;
}
#endif /* SHIP_H */
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