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Location: cpp/openttd-patchpack/source/src/script/api/script_viewport.cpp - annotation
r19653:8b7edfe72bfb
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(svn r24584) -Doc: [Script] Improve API documentation.
r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_viewport.cpp Implementation of ScriptViewport. */
#include "../../stdafx.h"
#include "script_viewport.hpp"
#include "script_game.hpp"
#include "script_map.hpp"
#include "../../viewport_func.h"
/* static */ void ScriptViewport::ScrollTo(TileIndex tile)
{
if (ScriptGame::IsMultiplayer()) return;
if (!ScriptMap::IsValidTile(tile)) return;
ScrollMainWindowToTile(tile);
}
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