Files @ r25553:92872b4fd6f6
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Location: cpp/openttd-patchpack/source/src/script/script_info.cpp - annotation

Patric Stout
Fix #9281: acquire a company uses special bookkeeping to make you rich (#9300)

When you buy-out a company, you got your shares back. This is
based on company-value, which includes values for the vehicles etc.
In other words, you not only got the vehicles, but you also got
paid to get them back.

Additionally, you also got the loan of the company, but not the
money for the loan (as that is subtracted from the company-value).

Solve this by changing the rules of a buy-out: don't sell your
shares, get the loan AND the balance and get the infrastructure.
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/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file script_info.cpp Implementation of ScriptInfo. */

#include "../stdafx.h"
#include "../settings_type.h"

#include "squirrel_helper.hpp"

#include "script_info.hpp"
#include "script_scanner.hpp"

#include "../safeguards.h"

ScriptInfo::~ScriptInfo()
{
	/* Free all allocated strings */
	for (const auto &item : this->config_list) {
		free(item.name);
		free(item.description);
		if (item.labels != nullptr) {
			for (auto &lbl_map : *item.labels) {
				free(lbl_map.second);
			}
			delete item.labels;
		}
	}
	this->config_list.clear();

	free(this->author);
	free(this->name);
	free(this->short_name);
	free(this->description);
	free(this->date);
	free(this->instance_name);
	free(this->url);
	free(this->SQ_instance);
}

bool ScriptInfo::CheckMethod(const char *name) const
{
	if (!this->engine->MethodExists(*this->SQ_instance, name)) {
		char error[1024];
		seprintf(error, lastof(error), "your info.nut/library.nut doesn't have the method '%s'", name);
		this->engine->ThrowError(error);
		return false;
	}
	return true;
}

/* static */ SQInteger ScriptInfo::Constructor(HSQUIRRELVM vm, ScriptInfo *info)
{
	/* Set some basic info from the parent */
	info->SQ_instance = MallocT<SQObject>(1);
	Squirrel::GetInstance(vm, info->SQ_instance, 2);
	/* Make sure the instance stays alive over time */
	sq_addref(vm, info->SQ_instance);

	info->scanner = (ScriptScanner *)Squirrel::GetGlobalPointer(vm);
	info->engine = info->scanner->GetEngine();

	/* Ensure the mandatory functions exist */
	static const char * const required_functions[] = {
		"GetAuthor",
		"GetName",
		"GetShortName",
		"GetDescription",
		"GetVersion",
		"GetDate",
		"CreateInstance",
	};
	for (size_t i = 0; i < lengthof(required_functions); i++) {
		if (!info->CheckMethod(required_functions[i])) return SQ_ERROR;
	}

	/* Get location information of the scanner */
	info->main_script = info->scanner->GetMainScript();
	info->tar_file = info->scanner->GetTarFile();

	/* Cache the data the info file gives us. */
	if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetAuthor", &info->author, MAX_GET_OPS)) return SQ_ERROR;
	if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetName", &info->name, MAX_GET_OPS)) return SQ_ERROR;
	if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetShortName", &info->short_name, MAX_GET_OPS)) return SQ_ERROR;
	if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetDescription", &info->description, MAX_GET_OPS)) return SQ_ERROR;
	if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetDate", &info->date, MAX_GET_OPS)) return SQ_ERROR;
	if (!info->engine->CallIntegerMethod(*info->SQ_instance, "GetVersion", &info->version, MAX_GET_OPS)) return SQ_ERROR;
	if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "CreateInstance", &info->instance_name, MAX_CREATEINSTANCE_OPS)) return SQ_ERROR;

	/* The GetURL function is optional. */
	if (info->engine->MethodExists(*info->SQ_instance, "GetURL")) {
		if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetURL", &info->url, MAX_GET_OPS)) return SQ_ERROR;
	}

	/* Check if we have settings */
	if (info->engine->MethodExists(*info->SQ_instance, "GetSettings")) {
		if (!info->GetSettings()) return SQ_ERROR;
	}

	return 0;
}

bool ScriptInfo::GetSettings()
{
	return this->engine->CallMethod(*this->SQ_instance, "GetSettings", nullptr, MAX_GET_SETTING_OPS);
}

SQInteger ScriptInfo::AddSetting(HSQUIRRELVM vm)
{
	ScriptConfigItem config;
	memset(&config, 0, sizeof(config));
	config.max_value = 1;
	config.step_size = 1;
	uint items = 0;

	/* Read the table, and find all properties we care about */
	sq_pushnull(vm);
	while (SQ_SUCCEEDED(sq_next(vm, -2))) {
		const SQChar *key;
		if (SQ_FAILED(sq_getstring(vm, -2, &key))) return SQ_ERROR;
		ValidateString(key);

		if (strcmp(key, "name") == 0) {
			const SQChar *sqvalue;
			if (SQ_FAILED(sq_getstring(vm, -1, &sqvalue))) return SQ_ERROR;
			char *name = stredup(sqvalue);
			char *s;
			ValidateString(name);

			/* Don't allow '=' and ',' in configure setting names, as we need those
			 *  2 chars to nicely store the settings as a string. */
			while ((s = strchr(name, '=')) != nullptr) *s = '_';
			while ((s = strchr(name, ',')) != nullptr) *s = '_';
			config.name = name;
			items |= 0x001;
		} else if (strcmp(key, "description") == 0) {
			const SQChar *sqdescription;
			if (SQ_FAILED(sq_getstring(vm, -1, &sqdescription))) return SQ_ERROR;
			config.description = stredup(sqdescription);
			ValidateString(config.description);
			items |= 0x002;
		} else if (strcmp(key, "min_value") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.min_value = res;
			items |= 0x004;
		} else if (strcmp(key, "max_value") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.max_value = res;
			items |= 0x008;
		} else if (strcmp(key, "easy_value") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.easy_value = res;
			items |= 0x010;
		} else if (strcmp(key, "medium_value") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.medium_value = res;
			items |= 0x020;
		} else if (strcmp(key, "hard_value") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.hard_value = res;
			items |= 0x040;
		} else if (strcmp(key, "random_deviation") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.random_deviation = res;
			items |= 0x200;
		} else if (strcmp(key, "custom_value") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.custom_value = res;
			items |= 0x080;
		} else if (strcmp(key, "step_size") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.step_size = res;
		} else if (strcmp(key, "flags") == 0) {
			SQInteger res;
			if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
			config.flags = (ScriptConfigFlags)res;
			items |= 0x100;
		} else {
			char error[1024];
			seprintf(error, lastof(error), "unknown setting property '%s'", key);
			this->engine->ThrowError(error);
			return SQ_ERROR;
		}

		sq_pop(vm, 2);
	}
	sq_pop(vm, 1);

	/* Don't allow both random_deviation and SCRIPTCONFIG_RANDOM to
	 * be set for the same config item. */
	if ((items & 0x200) != 0 && (config.flags & SCRIPTCONFIG_RANDOM) != 0) {
		char error[1024];
		seprintf(error, lastof(error), "Setting both random_deviation and SCRIPTCONFIG_RANDOM is not allowed");
		this->engine->ThrowError(error);
		return SQ_ERROR;
	}
	/* Reset the bit for random_deviation as it's optional. */
	items &= ~0x200;

	/* Make sure all properties are defined */
	uint mask = (config.flags & SCRIPTCONFIG_BOOLEAN) ? 0x1F3 : 0x1FF;
	if (items != mask) {
		char error[1024];
		seprintf(error, lastof(error), "please define all properties of a setting (min/max not allowed for booleans)");
		this->engine->ThrowError(error);
		return SQ_ERROR;
	}

	this->config_list.push_back(config);
	return 0;
}

SQInteger ScriptInfo::AddLabels(HSQUIRRELVM vm)
{
	const SQChar *setting_name;
	if (SQ_FAILED(sq_getstring(vm, -2, &setting_name))) return SQ_ERROR;
	ValidateString(setting_name);

	ScriptConfigItem *config = nullptr;
	for (auto &item : this->config_list) {
		if (strcmp(item.name, setting_name) == 0) config = &item;
	}

	if (config == nullptr) {
		char error[1024];
		seprintf(error, lastof(error), "Trying to add labels for non-defined setting '%s'", setting_name);
		this->engine->ThrowError(error);
		return SQ_ERROR;
	}
	if (config->labels != nullptr) return SQ_ERROR;

	config->labels = new LabelMapping;

	/* Read the table and find all labels */
	sq_pushnull(vm);
	while (SQ_SUCCEEDED(sq_next(vm, -2))) {
		const SQChar *key_string;
		const SQChar *label;
		if (SQ_FAILED(sq_getstring(vm, -2, &key_string))) return SQ_ERROR;
		if (SQ_FAILED(sq_getstring(vm, -1, &label))) return SQ_ERROR;
		/* Because squirrel doesn't support identifiers starting with a digit,
		 * we skip the first character. */
		int key = atoi(key_string + 1);
		ValidateString(label);

		/* !Contains() prevents stredup from leaking. */
		if (!config->labels->Contains(key)) config->labels->Insert(key, stredup(label));

		sq_pop(vm, 2);
	}
	sq_pop(vm, 1);

	/* Check labels for completeness */
	config->complete_labels = true;
	for (int value = config->min_value; value <= config->max_value; value++) {
		if (!config->labels->Contains(value)) {
			config->complete_labels = false;
			break;
		}
	}

	return 0;
}

const ScriptConfigItemList *ScriptInfo::GetConfigList() const
{
	return &this->config_list;
}

const ScriptConfigItem *ScriptInfo::GetConfigItem(const char *name) const
{
	for (const auto &item : this->config_list) {
		if (strcmp(item.name, name) == 0) return &item;
	}
	return nullptr;
}

int ScriptInfo::GetSettingDefaultValue(const char *name) const
{
	for (const auto &item : this->config_list) {
		if (strcmp(item.name, name) != 0) continue;
		/* The default value depends on the difficulty level */
		switch (GetGameSettings().script.settings_profile) {
			case SP_EASY:   return item.easy_value;
			case SP_MEDIUM: return item.medium_value;
			case SP_HARD:   return item.hard_value;
			case SP_CUSTOM: return item.custom_value;
			default: NOT_REACHED();
		}
	}

	/* There is no such setting */
	return -1;
}