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Location: cpp/openttd-patchpack/source/src/sound_func.h - annotation
r10999:950d41f6cb97
476 B
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(svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16
arabic_egypt - 1 fixed by khaloofah (1)
german - 1 changed by planetmaker (1)
hebrew - 668 fixed, 19 changed by 19izhar73 (687)
korean - 10 changed by leejaeuk5 (10)
serbian - 6 fixed, 4 changed by salejemaster (10)
arabic_egypt - 1 fixed by khaloofah (1)
german - 1 changed by planetmaker (1)
hebrew - 668 fixed, 19 changed by 19izhar73 (687)
korean - 10 changed by leejaeuk5 (10)
serbian - 6 fixed, 4 changed by salejemaster (10)
r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 | /* $Id$ */
/** @file sound_func.h Functions related to sound. */
#ifndef SOUND_FUNC_H
#define SOUND_FUNC_H
#include "sound_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
extern MusicFileSettings msf;
bool SoundInitialize(const char *filename);
uint GetNumOriginalSounds();
void SndPlayTileFx(SoundFx sound, TileIndex tile);
void SndPlayVehicleFx(SoundFx sound, const Vehicle *v);
void SndPlayFx(SoundFx sound);
void SndCopyToPool();
#endif /* SOUND_FUNC_H */
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