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Location: cpp/openttd-patchpack/source/src/effectvehicle_func.h - annotation
r12308:95187fb621c3
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(svn r16735) -Codechange: had_vehicle_of_type only stored 7 bits, all less that bit 7... but it was a word wasting space etc.
r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9111:983de9c5a848 r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r11973:80401b1af20a r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r11973:80401b1af20a r11973:80401b1af20a r11973:80401b1af20a r9009:e21a5dd1e60e r9009:e21a5dd1e60e | /* $Id$ */
/** @file effectvehicle_func.h Functions related to effect vehicles. */
#ifndef EFFECTVEHICLE_FUNC_H
#define EFFECTVEHICLE_FUNC_H
#include "effectvehicle_base.h"
/** Effect vehicle types */
enum EffectVehicleType {
EV_CHIMNEY_SMOKE = 0,
EV_STEAM_SMOKE = 1,
EV_DIESEL_SMOKE = 2,
EV_ELECTRIC_SPARK = 3,
EV_SMOKE = 4,
EV_EXPLOSION_LARGE = 5,
EV_BREAKDOWN_SMOKE = 6,
EV_EXPLOSION_SMALL = 7,
EV_BULLDOZER = 8,
EV_BUBBLE = 9
};
EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
EffectVehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type);
#endif /* EFFECTVEHICLE_FUNC_H */
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