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Location: cpp/openttd-patchpack/source/src/engine_func.h - annotation
r25078:95767d321ffb
1.4 KiB
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Change: remove "maximum map height" from the New Game GUI
This setting influence the max heightlevel, and not as the name
suggests: the height of the generated map.
How ever you slice it, it is a very weird place to add this
setting, and it is better off being only in the settings menu.
Commits following this commit also make it more useful, so users
no longer have to care about it.
This setting influence the max heightlevel, and not as the name
suggests: the height of the generated map.
How ever you slice it, it is a very weird place to add this
setting, and it is better off being only in the settings menu.
Commits following this commit also make it more useful, so users
no longer have to care about it.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r8786:f24a6d1fba34 r16851:b5784600e35e r16851:b5784600e35e r8786:f24a6d1fba34 r8786:f24a6d1fba34 r14248:a9050881acd7 r14248:a9050881acd7 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r20529:0f109e7afe90 r8786:f24a6d1fba34 r9070:e059c65164f3 r9070:e059c65164f3 r9070:e059c65164f3 r8786:f24a6d1fba34 r10207:a1fc2f2a33db r10430:9babbda02879 r24142:fc8b5e8443cd r10631:5682bb21a3e6 r10881:c67980c1ee57 r8786:f24a6d1fba34 r13211:4ba95564ba64 r11311:c4de431f8676 r16851:b5784600e35e | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file engine_func.h Functions related to engines. */
#ifndef ENGINE_FUNC_H
#define ENGINE_FUNC_H
#include "engine_type.h"
#include "vehicle_type.h"
#include "company_type.h"
void SetupEngines();
void StartupEngines();
void CheckEngines();
/* Original engine data counts and offsets */
extern const uint8 _engine_counts[4];
extern const uint8 _engine_offsets[4];
bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company);
bool IsEngineRefittable(EngineID engine);
void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, CargoTypes *refits, CargoID cargo_type, uint cargo_capacity);
void SetYearEngineAgingStops();
void StartupOneEngine(Engine *e, Date aging_date);
uint GetTotalCapacityOfArticulatedParts(EngineID engine);
#endif /* ENGINE_FUNC_H */
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