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Location: cpp/openttd-patchpack/source/src/tilehighlight_func.h - annotation
r25078:95767d321ffb
1.6 KiB
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Change: remove "maximum map height" from the New Game GUI
This setting influence the max heightlevel, and not as the name
suggests: the height of the generated map.
How ever you slice it, it is a very weird place to add this
setting, and it is better off being only in the settings menu.
Commits following this commit also make it more useful, so users
no longer have to care about it.
This setting influence the max heightlevel, and not as the name
suggests: the height of the generated map.
How ever you slice it, it is a very weird place to add this
setting, and it is better off being only in the settings menu.
Commits following this commit also make it more useful, so users
no longer have to care about it.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9127:933c13888121 r9127:933c13888121 r9127:933c13888121 r9127:933c13888121 r9127:933c13888121 r9127:933c13888121 r9127:933c13888121 r9127:933c13888121 r9127:933c13888121 r9293:381d58467a0b r9127:933c13888121 r16882:6785a5e2d30b r14309:f445232b17f6 r14309:f445232b17f6 r9148:4c9b8a45d519 r9127:933c13888121 r9147:6e8812a42759 r24510:ec6a3064485b r9147:6e8812a42759 r9147:6e8812a42759 r9147:6e8812a42759 r9147:6e8812a42759 r10732:aa461adb8898 r10732:aa461adb8898 r9127:933c13888121 r9127:933c13888121 r9127:933c13888121 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tilehighlight_func.h Functions related to tile highlights. */
#ifndef TILEHIGHLIGHT_FUNC_H
#define TILEHIGHLIGHT_FUNC_H
#include "gfx_type.h"
#include "tilehighlight_type.h"
void PlaceProc_DemolishArea(TileIndex tile);
bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile);
bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyle mode);
void SetObjectToPlaceWnd(CursorID icon, PaletteID pal, HighLightStyle mode, Window *w);
void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowClass window_class, WindowNumber window_num);
void ResetObjectToPlace();
void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method);
void VpStartDragging(ViewportDragDropSelectionProcess process);
void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process);
void VpSetPresizeRange(TileIndex from, TileIndex to);
void VpSetPlaceSizingLimit(int limit);
void UpdateTileSelection();
extern TileHighlightData _thd;
#endif /* TILEHIGHLIGHT_FUNC_H */
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