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Location: cpp/openttd-patchpack/source/os/debian/README.Debian - annotation

tron
(svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders.
This results in shorter and hopefully easier to maintain files.
Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)
openttd for Debian
------------------

To properly play this game, original data files are needed.
You should copy the data files from the original TTD into the data directory
(/usr/share/games/openttd/data). You should copy all .grf files there.

-Music
	For in game music (optional), you should copy all files in the data/gm
	folder of your ttd installation to /usr/share/games/openttd/gm.  You
	should also install timdity and a soundfont (freepats is packaged in
	debian and works out of the box).

	Don't forget to use -m extmidi if you want music, and if you have
	problems, remember that not all audio devices support multiple
	audiostreams (music and sound), so you might have to use software
	mixing. My VIA AC97 device cannot do hardware mixing, for example.

-Scenarios
	There are a few scenarios included in this release. When you start openttd
	it will look for scenarios in ~/.openttd/scenario, while the premade
	scenarios are in /usr/share/games/openttd/data/scenario. You have two
	options to use the scenarios.
	* Navigate to /usr/share/games/openttd/data/scenario within openttd.
	* Copy scenarios from /usr/share/games/openttd/data/scenario to
	  ~/.openttd/scenario. We are looking into a better solution for this.

 -- Matthijs Kooijman <m.kooijman@student.utwente.nl>, Tue, 25 Jan 2004 14:11:01 +0200