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Location: cpp/openttd-patchpack/source/src/signs_base.h - annotation
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Update: Translations from eints
dutch: 80 changes by JanWillem
dutch: 80 changes by JanWillem
r8790:550c9960067a r8790:550c9960067a r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r8790:550c9960067a r8790:550c9960067a r8790:550c9960067a r8790:550c9960067a r8790:550c9960067a r8790:550c9960067a r9129:db82b80b0a0b r11969:3526c3cc75dc r14248:a9050881acd7 r8790:550c9960067a r11967:df0600d2c7e7 r11967:df0600d2c7e7 r8790:550c9960067a r11967:df0600d2c7e7 r8790:550c9960067a r8790:550c9960067a r8790:550c9960067a r8790:550c9960067a r18258:596f9f391ce0 r10207:a1fc2f2a33db r8790:550c9960067a r10207:a1fc2f2a33db r8790:550c9960067a r12381:5e06b887e97b r12381:5e06b887e97b r8790:550c9960067a r8790:550c9960067a r11966:921bea0ca112 r11966:921bea0ca112 r8790:550c9960067a r8790:550c9960067a | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file signs_base.h Base class for signs. */
#ifndef SIGNS_BASE_H
#define SIGNS_BASE_H
#include "signs_type.h"
#include "viewport_type.h"
#include "core/pool_type.hpp"
#include "company_type.h"
typedef Pool<Sign, SignID, 16, 64000> SignPool;
extern SignPool _sign_pool;
struct Sign : SignPool::PoolItem<&_sign_pool> {
char *name;
ViewportSign sign;
int32 x;
int32 y;
int32 z;
OwnerByte owner; // placed by this company. Anyone can delete them though. OWNER_NONE for gray signs from old games.
Sign(Owner owner = INVALID_OWNER);
~Sign();
void UpdateVirtCoord();
};
#define FOR_ALL_SIGNS_FROM(var, start) FOR_ALL_ITEMS_FROM(Sign, sign_index, var, start)
#define FOR_ALL_SIGNS(var) FOR_ALL_SIGNS_FROM(var, 0)
#endif /* SIGNS_BASE_H */
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