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Location: cpp/openttd-patchpack/source/src/sound/xaudio2_s.h - annotation
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text/x-c
Update: Translations from eints
dutch: 80 changes by JanWillem
dutch: 80 changes by JanWillem
r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 r22863:4dd29b621e75 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file xaudio2_s.h Base for XAudio2 sound handling. */
#ifndef SOUND_XAUDIO2_H
#define SOUND_XAUDIO2_H
#include "sound_driver.hpp"
/** Implementation of the XAudio2 sound driver. */
class SoundDriver_XAudio2 : public SoundDriver {
public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
/* virtual */ const char *GetName() const { return "xaudio2"; }
};
/** Factory for the XAudio2 sound driver. */
class FSoundDriver_XAudio2 : public DriverFactoryBase {
public:
FSoundDriver_XAudio2() : DriverFactoryBase(Driver::DT_SOUND, 10, "xaudio2", "XAudio2 Sound Driver") {}
/* virtual */ Driver *CreateInstance() const { return new SoundDriver_XAudio2(); }
};
#endif /* SOUND_XAUDIO2_H */
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