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Location: cpp/openttd-patchpack/source/src/league_gui.h - annotation
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Add: [Dependabot] introduce Dependabot to keep our workflows up-to-date (#11880)
r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 r26612:e1c0fa463732 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file league_gui.h League table GUI functions. */
#ifndef LEAGUE_GUI_H
#define LEAGUE_GUI_H
#include "league_type.h"
void ShowPerformanceLeagueTable();
void ShowScriptLeagueTable(LeagueTableID table);
void ShowFirstLeagueTable();
#endif /* LEAGUE_GUI_H */
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