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Location: cpp/openttd-patchpack/source/src/music/fluidsynth.h - annotation
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Add: [Dependabot] introduce Dependabot to keep our workflows up-to-date (#11880)
r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r24218:c32caa9f014d r23037:12ba24203729 r23497:a0ab44ebd2fa r23037:12ba24203729 r23497:a0ab44ebd2fa r23037:12ba24203729 r23497:a0ab44ebd2fa r23037:12ba24203729 r23497:a0ab44ebd2fa r23037:12ba24203729 r23497:a0ab44ebd2fa r23497:a0ab44ebd2fa r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 r23497:a0ab44ebd2fa r23037:12ba24203729 r23037:12ba24203729 r23037:12ba24203729 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file fluidsynth.h Base for FluidSynth music playback. */
#ifndef MUSIC_FLUIDSYNTH_H
#define MUSIC_FLUIDSYNTH_H
#include "music_driver.hpp"
/** Music driver making use of FluidSynth. */
class MusicDriver_FluidSynth : public MusicDriver {
public:
const char *Start(const StringList ¶m) override;
void Stop() override;
void PlaySong(const MusicSongInfo &song) override;
void StopSong() override;
bool IsSongPlaying() override;
void SetVolume(byte vol) override;
const char *GetName() const override { return "fluidsynth"; }
};
/** Factory for the fluidsynth driver. */
class FMusicDriver_FluidSynth : public DriverFactoryBase {
public:
FMusicDriver_FluidSynth() : DriverFactoryBase(Driver::DT_MUSIC, 5, "fluidsynth", "FluidSynth MIDI Driver") {}
Driver *CreateInstance() const override { return new MusicDriver_FluidSynth(); }
};
#endif /* MUSIC_FLUIDSYNTH_H */
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