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Location: cpp/openttd-patchpack/source/src/spriteloader/png.hpp - annotation
r7342:9fce1b52a36a
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(svn r10705) -Fix (r10704): some windows were not correctly initialized as they resized the window themselves and that should be interfered by making sure the window is resized in the right "step" size.
-Fix (r10704): call the WE_RESIZE when resizing during initialization of the windows.
-Fix (r10704): call the WE_RESIZE when resizing during initialization of the windows.
r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a | /* $Id$ */
/** @file png.hpp */
#ifndef SPRITELOADER_PNG_HPP
#define SPRITELOADER_PNG_HPP
#include "spriteloader.hpp"
class SpriteLoaderPNG : public SpriteLoader {
public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos);
};
#endif /* SPRITELOADER_PNG_HPP */
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