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Location: cpp/openttd-patchpack/source/src/ai/api/ai_depotlist.cpp - annotation
r15577:a61e44bed2f3
1.6 KiB
text/x-c
(svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_depotlist.cpp Implementation of AIDepotList and friends. */
#include "ai_depotlist.hpp"
#include "../../company_func.h"
#include "../../depot_base.h"
#include "../../station_base.h"
AIDepotList::AIDepotList(AITile::TransportType transport_type)
{
::TileType tile_type;
switch (transport_type) {
default: return;
case AITile::TRANSPORT_ROAD: tile_type = ::MP_ROAD; break;
case AITile::TRANSPORT_RAIL: tile_type = ::MP_RAILWAY; break;
case AITile::TRANSPORT_WATER: tile_type = ::MP_WATER; break;
case AITile::TRANSPORT_AIR: {
/* Hangars are not seen as real depots by the depot code. */
const Station *st;
FOR_ALL_STATIONS(st) {
if (st->owner == ::_current_company) {
for (uint i = 0; i < st->airport.GetNumHangars(); i++) {
this->AddItem(st->airport.GetHangarTile(i));
}
}
}
return;
}
}
/* Handle 'standard' depots. */
const Depot *depot;
FOR_ALL_DEPOTS(depot) {
if (::GetTileOwner(depot->xy) == ::_current_company && ::IsTileType(depot->xy, tile_type)) this->AddItem(depot->xy);
}
}
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