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Location: cpp/openttd-patchpack/source/src/elrail_func.h - annotation
r17613:a9b2554a5d79
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(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
r9154:6e22da499a7e r9154:6e22da499a7e r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r14248:a9050881acd7 r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9413:fcf267325763 r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r9154:6e22da499a7e r10994:9aeee22b7578 r9154:6e22da499a7e r9154:6e22da499a7e | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file elrail_func.h header file for electrified rail specific functions */
#ifndef ELRAIL_FUNC_H
#define ELRAIL_FUNC_H
#include "rail.h"
#include "tile_cmd.h"
#include "transparency.h"
/**
* Test if a rail type has catenary
* @param rt Rail type to test
*/
static inline bool HasCatenary(RailType rt)
{
return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY);
}
/**
* Test if we should draw rail catenary
* @param rt Rail type to test
*/
static inline bool HasCatenaryDrawn(RailType rt)
{
return HasCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
}
void DrawCatenary(const TileInfo *ti);
void DrawCatenaryOnTunnel(const TileInfo *ti);
void DrawCatenaryOnBridge(const TileInfo *ti);
bool SettingsDisableElrail(int32 p1); ///< _settings_game.disable_elrail callback
#endif /* ELRAIL_FUNC_H */
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