Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/music.cpp - annotation

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file music.cpp The songs that OpenTTD knows. */

#include "stdafx.h"

/* The type of set we're replacing */
#define SET_TYPE "music"
#include "base_media_func.h"

INSTANTIATE_BASE_MEDIA_METHODS(BaseMedia<MusicSet>, MusicSet)

/** Names corresponding to the music set's files */
static const char * const _music_file_names[] = {
	"theme",
	"old_0", "old_1", "old_2", "old_3", "old_4", "old_5", "old_6", "old_7", "old_8", "old_9",
	"new_0", "new_1", "new_2", "new_3", "new_4", "new_5", "new_6", "new_7", "new_8", "new_9",
	"ezy_0", "ezy_1", "ezy_2", "ezy_3", "ezy_4", "ezy_5", "ezy_6", "ezy_7", "ezy_8", "ezy_9",
};
assert_compile(lengthof(_music_file_names) == NUM_SONGS_AVAILABLE);

template <class T, size_t Tnum_files, Subdirectory Tsubdir>
/* static */ const char * const *BaseSet<T, Tnum_files, Tsubdir>::file_names = _music_file_names;

template <class Tbase_set>
/* static */ const char *BaseMedia<Tbase_set>::GetExtension()
{
	return ".obm"; // OpenTTD Base Music
}

template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::DetermineBestSet()
{
	if (BaseMedia<Tbase_set>::used_set != NULL) return true;

	const Tbase_set *best = NULL;
	for (const Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != NULL; c = c->next) {
		if (c->GetNumMissing() != 0) continue;

		if (best == NULL ||
				(best->fallback && !c->fallback) ||
				best->valid_files < c->valid_files ||
				(best->valid_files == c->valid_files &&
					(best->shortname == c->shortname && best->version < c->version))) {
			best = c;
		}
	}

	BaseMedia<Tbase_set>::used_set = best;
	return BaseMedia<Tbase_set>::used_set != NULL;
}

bool MusicSet::FillSetDetails(IniFile *ini, const char *path, const char *full_filename)
{
	bool ret = this->BaseSet<MusicSet, NUM_SONGS_AVAILABLE, GM_DIR>::FillSetDetails(ini, path, full_filename);
	if (ret) {
		this->num_available = 0;
		IniGroup *names = ini->GetGroup("names");
		for (uint i = 0, j = 1; i < lengthof(this->song_name); i++) {
			const char *filename = this->files[i].filename;
			if (names == NULL || StrEmpty(filename)) {
				this->song_name[i][0] = '\0';
				continue;
			}

			IniItem *item = NULL;
			/* As we possibly add a path to the filename and we compare
			 * on the filename with the path as in the .obm, we need to
			 * keep stripping path elements until we find a match. */
			for (const char *p = filename; p != NULL; p = strchr(p, PATHSEPCHAR)) {
				/* Remove possible double path separator characters from
				 * the beginning, so we don't start reading e.g. root. */
				while (*p == PATHSEPCHAR) p++;

				item = names->GetItem(p, false);
				if (item != NULL && !StrEmpty(item->value)) break;
			}

			if (item == NULL || StrEmpty(item->value)) {
				DEBUG(grf, 0, "Base music set song name missing: %s", filename);
				return false;
			}

			strecpy(this->song_name[i], item->value, lastof(this->song_name[i]));
			this->track_nr[i] = j++;
			this->num_available++;
		}
	}
	return ret;
}