Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/sound_type.h - annotation

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file sound_type.h Types related to sounds. */

#ifndef SOUND_TYPE_H
#define SOUND_TYPE_H

struct SoundEntry {
	uint8 file_slot;
	size_t file_offset;
	size_t file_size;
	uint16 rate;
	uint8 bits_per_sample;
	uint8 channels;
	uint8 volume;
	uint8 priority;
};

enum SoundFx {
	SND_BEGIN = 0,
	SND_02_SPLAT = 0,                          //  0 == 0x00 !
	SND_03_FACTORY_WHISTLE,
	SND_04_TRAIN,
	SND_05_TRAIN_THROUGH_TUNNEL,
	SND_06_SHIP_HORN,
	SND_07_FERRY_HORN,
	SND_08_PLANE_TAKE_OFF,
	SND_09_JET,
	SND_0A_TRAIN_HORN,
	SND_0B_MINING_MACHINERY,
	SND_0C_ELECTRIC_SPARK,
	SND_0D_STEAM,
	SND_0E_LEVEL_CROSSING,
	SND_0F_VEHICLE_BREAKDOWN,
	SND_10_TRAIN_BREAKDOWN,
	SND_11_CRASH,
	SND_12_EXPLOSION,                      // 16 == 0x10
	SND_13_BIG_CRASH,
	SND_14_CASHTILL,
	SND_15_BEEP,                           // 19 == 0x13
	SND_16_MORSE,                          // 20 == 0x14
	SND_17_SKID_PLANE,
	SND_18_HELICOPTER,
	SND_19_BUS_START_PULL_AWAY,
	SND_1A_BUS_START_PULL_AWAY_WITH_HORN,
	SND_1B_TRUCK_START,
	SND_1C_TRUCK_START_2,
	SND_1D_APPLAUSE,
	SND_1E_OOOOH,
	SND_1F_SPLAT,                          // 29 == 0x1D
	SND_20_SPLAT_2,                        // 30 == 0x1E
	SND_21_JACKHAMMER,
	SND_22_CAR_HORN,
	SND_23_CAR_HORN_2,
	SND_24_SHEEP,
	SND_25_COW,
	SND_26_HORSE,
	SND_27_BLACKSMITH_ANVIL,
	SND_28_SAWMILL,                        // 38 == 0x26 !
	SND_00_GOOD_YEAR,                      // 39 == 0x27 !
	SND_01_BAD_YEAR,                       // 40 == 0x28 !
	SND_29_RIP,                            // 41 == 0x29 !
	SND_2A_EXTRACT_AND_POP,
	SND_2B_COMEDY_HIT,
	SND_2C_MACHINERY,
	SND_2D_RIP_2,
	SND_2E_EXTRACT_AND_POP,
	SND_2F_POP,
	SND_30_CARTOON_SOUND,
	SND_31_EXTRACT,
	SND_32_POP_2,
	SND_33_PLASTIC_MINE,
	SND_34_WIND,
	SND_35_COMEDY_BREAKDOWN,
	SND_36_CARTOON_CRASH,
	SND_37_BALLOON_SQUEAK,
	SND_38_CHAINSAW,
	SND_39_HEAVY_WIND,
	SND_3A_COMEDY_BREAKDOWN_2,
	SND_3B_JET_OVERHEAD,
	SND_3C_COMEDY_CAR,
	SND_3D_ANOTHER_JET_OVERHEAD,
	SND_3E_COMEDY_CAR_2,
	SND_3F_COMEDY_CAR_3,
	SND_40_COMEDY_CAR_START_AND_PULL_AWAY,
	SND_41_MAGLEV,
	SND_42_LOON_BIRD,
	SND_43_LION,
	SND_44_MONKEYS,
	SND_45_PLANE_CRASHING,
	SND_46_PLANE_ENGINE_SPUTTERING,
	SND_47_MAGLEV_2,
	SND_48_DISTANT_BIRD,                    // 72 == 0x48
	SND_END
};

/** The number of sounds in the original sample.cat */
static const uint ORIGINAL_SAMPLE_COUNT = 73;

typedef uint16 SoundID;

#endif /* SOUND_TYPE_H */