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Location: cpp/openttd-patchpack/source/src/widgets/object_widget.h - annotation
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Update: Translations from eints
czech: 18 changes by vladoschreiner
german: 27 changes by Wuzzy2
czech: 18 changes by vladoschreiner
german: 27 changes by Wuzzy2
r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c r18742:bb634519d745 r18670:f122c356353c r24828:03f005ffa0bd r18687:d5b64f118397 r18687:d5b64f118397 r18687:d5b64f118397 r18687:d5b64f118397 r19275:0c394e0a1f14 r19275:0c394e0a1f14 r18687:d5b64f118397 r18670:f122c356353c r18687:d5b64f118397 r18687:d5b64f118397 r18687:d5b64f118397 r18670:f122c356353c r18670:f122c356353c r18670:f122c356353c | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file object_widget.h Types related to the object widgets. */
#ifndef WIDGETS_OBJECT_WIDGET_H
#define WIDGETS_OBJECT_WIDGET_H
/** Widgets of the #BuildObjectWindow class. */
enum BuildObjectWidgets {
WID_BO_FILTER, ///< The filter text box for the object list.
WID_BO_CLASS_LIST, ///< The list with classes.
WID_BO_SCROLLBAR, ///< The scrollbar associated with the list.
WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites.
WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object.
WID_BO_OBJECT_NAME, ///< The name of the selected object.
WID_BO_OBJECT_SIZE, ///< The size of the selected object.
WID_BO_INFO, ///< Other information about the object (from the NewGRF).
WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
WID_BO_SELECT_IMAGE, ///< Preview image in the #WID_BO_SELECT_MATRIX.
WID_BO_SELECT_SCROLL, ///< Scrollbar next to the #WID_BO_SELECT_MATRIX.
};
#endif /* WIDGETS_OBJECT_WIDGET_H */
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