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Location: cpp/openttd-patchpack/source/currency.h - annotation
r3016:b28a60dfd364
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(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result
Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result
Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
r2292:73ead004e2d7 r2292:73ead004e2d7 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2291:d8cfcbdcaa29 r2306:83bf5acd9e01 r2306:83bf5acd9e01 r2468:320ed1476ffd r2306:83bf5acd9e01 r2291:d8cfcbdcaa29 r2306:83bf5acd9e01 r2291:d8cfcbdcaa29 r2436:963efe8b84cc | /* $Id$ */
#ifndef CURRENCY_H
#define CURRENCY_H
enum {
CF_NOEURO = 0,
CF_ISEURO = 1,
};
typedef struct {
uint16 rate;
char separator;
uint16 to_euro;
char prefix[16];
char suffix[16];
} CurrencySpec;
extern CurrencySpec _currency_specs[];
extern const StringID _currency_string_list[];
// XXX small hack, but makes the rest of the code a bit nicer to read
#define _custom_currency (_currency_specs[23])
#define _currency ((const CurrencySpec*)&_currency_specs[_opt_ptr->currency])
uint GetMaskOfAllowedCurrencies(void);
void CheckSwitchToEuro(void);
#endif /* CURRENCY_H */
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