Files @ r9583:b6e25a00b908
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Location: cpp/openttd-patchpack/source/src/newgrf.h - annotation

rubidium
(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
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/* $Id$ */

/** @file newgrf.h Base for the NewGRF implementation. */

#ifndef NEWGRF_H
#define NEWGRF_H

#include "town_type.h"
#include "newgrf_config.h"
#include "cargotype.h"
#include "industry_type.h"
#include "station_type.h"

enum GrfLoadingStage {
	GLS_FILESCAN,
	GLS_SAFETYSCAN,
	GLS_LABELSCAN,
	GLS_INIT,
	GLS_RESERVE,
	GLS_ACTIVATION,
	GLS_END,
};

DECLARE_POSTFIX_INCREMENT(GrfLoadingStage);

enum GrfMiscBit {
	GMB_DESERT_TREES_FIELDS    = 0, // Unsupported.
	GMB_DESERT_PAVED_ROADS     = 1,
	GMB_FIELD_BOUNDING_BOX     = 2, // Unsupported.
	GMB_TRAIN_WIDTH_32_PIXELS  = 3,
	GMB_AMBIENT_SOUND_CALLBACK = 4, // Unsupported.
	GMB_CATENARY_ON_3RD_TRACK  = 5, // Unsupported.
};

enum GrfSpecFeature {
	GSF_TRAIN,
	GSF_ROAD,
	GSF_SHIP,
	GSF_AIRCRAFT,
	GSF_STATION,
	GSF_CANAL,
	GSF_BRIDGE,
	GSF_TOWNHOUSE,
	GSF_GLOBALVAR,
	GSF_INDUSTRYTILES,
	GSF_INDUSTRIES,
	GSF_CARGOS,
	GSF_SOUNDFX,
	GSF_END,
};

struct GRFLabel {
	byte label;
	uint32 nfo_line;
	size_t pos;
	struct GRFLabel *next;
};

struct GRFFile {
	char *filename;
	bool is_ottdfile;
	uint32 grfid;
	uint16 sprite_offset;
	byte grf_version;
	GRFFile *next;

	/* A sprite group contains all sprites of a given vehicle (or multiple
	 * vehicles) when carrying given cargo. It consists of several sprite
	 * sets.  Group ids are refered as "cargo id"s by TTDPatch
	 * documentation, contributing to the global confusion.
	 *
	 * A sprite set contains all sprites of a given vehicle carrying given
	 * cargo at a given *stage* - that is usually its load stage. Ie. you
	 * can have a spriteset for an empty wagon, wagon full of coal,
	 * half-filled wagon etc.  Each spriteset contains eight sprites (one
	 * per direction) or four sprites if the vehicle is symmetric. */

	SpriteID spriteset_start;
	int spriteset_numsets;
	int spriteset_numents;
	int spriteset_feature;

	int spritegroups_count;
	struct SpriteGroup **spritegroups;

	uint sound_offset;

	StationSpec **stations;
	HouseSpec **housespec;
	IndustrySpec **industryspec;
	IndustryTileSpec **indtspec;

	uint32 param[0x80];
	uint param_end;  ///< one more than the highest set parameter

	GRFLabel *label; ///< Pointer to the first label. This is a linked list, not an array.

	uint8 cargo_max;
	CargoLabel *cargo_list;
	uint8 cargo_map[NUM_CARGO];
};

extern GRFFile *_first_grffile;

enum ShoreReplacement {
	SHORE_REPLACE_NONE,       ///< No shore sprites were replaced.
	SHORE_REPLACE_ACTION_5,   ///< Shore sprites were replaced by Action5.
	SHORE_REPLACE_ACTION_A,   ///< Shore sprites were replaced by ActionA (using grass tiles for the corner-shores).
	SHORE_REPLACE_ONLY_NEW,   ///< Only corner-shores were loaded by Action5 (openttd(w/d).grf only).
};

struct GRFLoadedFeatures {
	bool has_2CC;             ///< Set if any vehicle is loaded which uses 2cc (two company colours).
	bool has_newhouses;       ///< Set if there are any newhouses loaded.
	bool has_newindustries;   ///< Set if there are any newindustries loaded.
	ShoreReplacement shore;   ///< It which way shore sprites were replaced.
};

/* Indicates which are the newgrf features currently loaded ingame */
extern GRFLoadedFeatures _loaded_newgrf_features;

void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage);
void LoadNewGRF(uint load_index, uint file_index);
void ReloadNewGRFData(); // in openttd.cpp

void CDECL grfmsg(int severity, const char *str, ...);

bool HasGrfMiscBit(GrfMiscBit bit);
bool GetGlobalVariable(byte param, uint32 *value);

StringID MapGRFStringID(uint32 grfid, StringID str);

#endif /* NEWGRF_H */