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Location: cpp/openttd-patchpack/source/src/spriteloader/png.hpp - annotation
r9583:b6e25a00b908
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(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
r6896:34553e48985a r6896:34553e48985a r9111:983de9c5a848 r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r9390:aab57f0a7820 r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a | /* $Id$ */
/** @file png.hpp Base for reading files from PNG. */
#ifndef SPRITELOADER_PNG_HPP
#define SPRITELOADER_PNG_HPP
#include "spriteloader.hpp"
class SpriteLoaderPNG : public SpriteLoader {
public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos);
};
#endif /* SPRITELOADER_PNG_HPP */
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