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Location: cpp/openttd-patchpack/source/src/map_type.h - annotation
r8781:bd977c904a17
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(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb r8139:4fc34c1bc2fb | /* $Id$ */
/** @file map_type.h Types related to maps. */
#ifndef MAP_TYPE_H
#define MAP_TYPE_H
/**
* Data that is stored per tile. Also used TileExtended for this.
* Look at docs/landscape.html for the exact meaning of the members.
*/
struct Tile {
byte type_height; ///< The type (bits 4..7) and height of the northern corner
byte m1; ///< Primarily used for ownership information
uint16 m2; ///< Primarily used for indices to towns, industries and stations
byte m3; ///< General purpose
byte m4; ///< General purpose
byte m5; ///< General purpose
byte m6; ///< Primarily used for bridges and rainforest/desert
};
/**
* Data that is stored per tile. Also used Tile for this.
* Look at docs/landscape.html for the exact meaning of the members.
*/
struct TileExtended {
byte m7; ///< Primarily used for newgrf support
};
/**
* An offset value between to tiles.
*
* This value is used fro the difference between
* to tiles. It can be added to a tileindex to get
* the resulting tileindex of the start tile applied
* with this saved difference.
*
* @see TileDiffXY(int, int)
*/
typedef int32 TileIndexDiff;
/**
* A pair-construct of a TileIndexDiff.
*
* This can be used to save the difference between to
* tiles as a pair of x and y value.
*/
struct TileIndexDiffC {
int16 x; ///< The x value of the coordinate
int16 y; ///< The y value of the coordinate
};
/**
* Approximation of the length of a straight track, relative to a diagonal
* track (ie the size of a tile side).
*
* #defined instead of const so it can
* stay integer. (no runtime float operations) Is this needed?
* Watch out! There are _no_ brackets around here, to prevent intermediate
* rounding! Be careful when using this!
* This value should be sqrt(2)/2 ~ 0.7071
*/
#define STRAIGHT_TRACK_LENGTH 7071/10000
#endif /* MAP_TYPE_H */
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