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Location: cpp/openttd-patchpack/source/src/newgrf_string_type.h - annotation
r8781:bd977c904a17
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text/x-c
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce r8298:9af9d0f288ce | /* $Id$ */
/** @file newgrf_string_type.h */
#ifndef NEWGRF_STRING_TYPE_H
#define NEWGRF_STRING_TYPE_H
#include "strings_type.h"
/**
* A string with the required information to perform a GRF string remapping.
*/
struct GRFMappedStringID
{
private:
/** The GRF ID associated to the to-be-remapped string */
uint32 grfid;
/** The string; when grfid != 0 it should be remapped */
StringID string;
public:
/**
* Create the struct.
* @param str the string to store (or remap)
* @param grf_id the GRF to remap it with
*/
GRFMappedStringID(StringID str, uint32 grf_id) : grfid(grf_id), string(str) {}
/**
* An empty string.
*/
GRFMappedStringID() {}
/** Cast operator, returns the string */
inline operator StringID() const
{
return string;
}
/** Assigns the string and resets the GRF ID. */
GRFMappedStringID& operator = (StringID str)
{
string = str;
grfid = 0;
return *this;
}
/**
* Map the string.
*/
void MapString();
};
#endif /* NEWGRF_STRING_TYPE_H */
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