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Location: cpp/openttd-patchpack/source/os/macosx/macos.h - annotation
r2980:c0fb57e5b1da
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(svn r3555) -Codechange: [Big Endian] removed defining OTTD_ALIGNMENT by default on Big Endian CPUs
this increased speed when reading unaligned data (like strings)
test showed this to increase speed by 5,6% when drawing the mini map on PPC OSX
the tradeoff is that now it will crash if a Big Endian computer don't support unaligned reading
but it should easily fixable in stdafx.h if it turns out to be a problem
this increased speed when reading unaligned data (like strings)
test showed this to increase speed by 5,6% when drawing the mini map on PPC OSX
the tradeoff is that now it will crash if a Big Endian computer don't support unaligned reading
but it should easily fixable in stdafx.h if it turns out to be a problem
r2847:8df2aeef9e0e r2847:8df2aeef9e0e r2188:6f92a4485e32 r2188:6f92a4485e32 r2188:6f92a4485e32 r2188:6f92a4485e32 r2223:e7b00765cfd4 r2188:6f92a4485e32 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 r2223:e7b00765cfd4 | /* $Id$ */
#ifndef MACOS_H
#define MACOS_H
void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel );
void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
// Since MacOS X users will never see an assert unless they started the game from a terminal
// we're using a custom assert(e) macro.
#undef assert
#ifdef NDEBUG
#define assert(e) ((void)0)
#else
#define assert(e) \
(__builtin_expect(!(e), 0) ? ShowMacAssertDialog ( __func__, __FILE__, __LINE__, #e ): (void)0 )
#endif
#endif /* MACOS_H */
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