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Location: cpp/openttd-patchpack/source/src/querystring_gui.h - annotation
r12162:c4894f5339c3
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(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
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/** @file querystring_gui.h Base for the GUIs that have an edit box in them. */
#ifndef QUERYSTRING_GUI_H
#define QUERYSTRING_GUI_H
#include "textbuf_gui.h"
#include "window_gui.h"
/**
* Return values for HandleEditBoxKey
*/
enum HandleEditBoxResult
{
HEBR_EDITING = 0, // Other key pressed.
HEBR_CONFIRM, // Return or enter key pressed.
HEBR_CANCEL, // Escape key pressed.
HEBR_NOT_FOCUSED, // Edit box widget not focused.
};
/**
* Data stored about a string that can be modified in the GUI
*/
struct QueryString {
StringID caption;
Textbuf text;
const char *orig;
CharSetFilter afilter;
bool handled;
/**
* Make sure everything gets initialized properly.
*/
QueryString() : orig(NULL)
{
}
/**
* Make sure everything gets freed.
*/
~QueryString()
{
free((void*)this->orig);
}
bool HasEditBoxFocus(const Window *w, int wid) const;
void DrawEditBox(Window *w, int wid);
void HandleEditBox(Window *w, int wid);
HandleEditBoxResult HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state);
};
struct QueryStringBaseWindow : public Window, public QueryString {
char *edit_str_buf;
char *orig_str_buf;
const uint16 edit_str_size; ///< maximum length of string (in bytes), including terminating '\0'
QueryStringBaseWindow(uint16 size, const WindowDesc *desc, WindowNumber window_number = 0) : Window(desc, window_number), edit_str_size(size)
{
assert(size != 0);
this->edit_str_buf = CallocT<char>(size);
}
~QueryStringBaseWindow()
{
free(this->edit_str_buf);
}
void DrawEditBox(int wid);
void HandleEditBox(int wid);
HandleEditBoxResult HandleEditBoxKey(int wid, uint16 key, uint16 keycode, EventState &state);
virtual void OnOpenOSKWindow(int wid);
virtual void OnOSKInput(int wid) {}
};
void ShowOnScreenKeyboard(QueryStringBaseWindow *parent, int button, int cancel, int ok);
#endif /* QUERYSTRING_GUI_H */
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