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(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
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/** @file track_type.h All types related to tracks */
#ifndef TRACK_TYPE_H
#define TRACK_TYPE_H
#include "core/enum_type.hpp"
/**
* These are used to specify a single track.
* Can be translated to a trackbit with TrackToTrackbit
*/
enum Track {
TRACK_BEGIN = 0, ///< Used for iterations
TRACK_X = 0, ///< Track along the x-axis (north-east to south-west)
TRACK_Y = 1, ///< Track along the y-axis (north-west to south-east)
TRACK_UPPER = 2, ///< Track in the upper corner of the tile (north)
TRACK_LOWER = 3, ///< Track in the lower corner of the tile (south)
TRACK_LEFT = 4, ///< Track in the left corner of the tile (west)
TRACK_RIGHT = 5, ///< Track in the right corner of the tile (east)
TRACK_END, ///< Used for iterations
INVALID_TRACK = 0xFF ///< Flag for an invalid track
};
/** Allow incrementing of Track variables */
DECLARE_POSTFIX_INCREMENT(Track);
/** Define basic enum properties */
template <> struct EnumPropsT<Track> : MakeEnumPropsT<Track, byte, TRACK_BEGIN, TRACK_END, INVALID_TRACK> {};
typedef TinyEnumT<Track> TrackByte;
/** Bitfield corresponding to Track */
enum TrackBits {
TRACK_BIT_NONE = 0U, ///< No track
TRACK_BIT_X = 1U << TRACK_X, ///< X-axis track
TRACK_BIT_Y = 1U << TRACK_Y, ///< Y-axis track
TRACK_BIT_UPPER = 1U << TRACK_UPPER, ///< Upper track
TRACK_BIT_LOWER = 1U << TRACK_LOWER, ///< Lower track
TRACK_BIT_LEFT = 1U << TRACK_LEFT, ///< Left track
TRACK_BIT_RIGHT = 1U << TRACK_RIGHT, ///< Right track
TRACK_BIT_CROSS = TRACK_BIT_X | TRACK_BIT_Y, ///< X-Y-axis cross
TRACK_BIT_HORZ = TRACK_BIT_UPPER | TRACK_BIT_LOWER, ///< Upper and lower track
TRACK_BIT_VERT = TRACK_BIT_LEFT | TRACK_BIT_RIGHT, ///< Left and right track
TRACK_BIT_3WAY_NE = TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT,///< "Arrow" to the north-east
TRACK_BIT_3WAY_SE = TRACK_BIT_Y | TRACK_BIT_LOWER | TRACK_BIT_RIGHT,///< "Arrow" to the south-east
TRACK_BIT_3WAY_SW = TRACK_BIT_X | TRACK_BIT_LOWER | TRACK_BIT_LEFT, ///< "Arrow" to the south-west
TRACK_BIT_3WAY_NW = TRACK_BIT_Y | TRACK_BIT_UPPER | TRACK_BIT_LEFT, ///< "Arrow" to the north-west
TRACK_BIT_ALL = TRACK_BIT_CROSS | TRACK_BIT_HORZ | TRACK_BIT_VERT, ///< All possible tracks
TRACK_BIT_MASK = 0x3FU, ///< Bitmask for the first 6 bits
TRACK_BIT_WORMHOLE = 0x40U, ///< Bitflag for a wormhole (used for tunnels)
TRACK_BIT_DEPOT = 0x80U, ///< Bitflag for a depot
INVALID_TRACK_BIT = 0xFF ///< Flag for an invalid trackbits value
};
DECLARE_ENUM_AS_BIT_SET(TrackBits);
typedef SimpleTinyEnumT<TrackBits, byte> TrackBitsByte;
/**
* Enumeration for tracks and directions.
*
* These are a combination of tracks and directions. Values are 0-5 in one
* direction (corresponding to the Track enum) and 8-13 in the other direction.
* 6, 7, 14 and 15 are used to encode the reversing of road vehicles. Those
* reversing track dirs are not considered to be 'valid' except in a small
* corner in the road vehicle controller.
*/
enum Trackdir {
TRACKDIR_BEGIN = 0, ///< Used for iterations
TRACKDIR_X_NE = 0, ///< X-axis and direction to north-east
TRACKDIR_Y_SE = 1, ///< Y-axis and direction to south-east
TRACKDIR_UPPER_E = 2, ///< Upper track and direction to east
TRACKDIR_LOWER_E = 3, ///< Lower track and direction to east
TRACKDIR_LEFT_S = 4, ///< Left track and direction to south
TRACKDIR_RIGHT_S = 5, ///< Right track and direction to south
TRACKDIR_RVREV_NE = 6, ///< (Road vehicle) reverse direction north-east
TRACKDIR_RVREV_SE = 7, ///< (Road vehicle) reverse direction south-east
TRACKDIR_X_SW = 8, ///< X-axis and direction to south-west
TRACKDIR_Y_NW = 9, ///< Y-axis and direction to north-west
TRACKDIR_UPPER_W = 10, ///< Upper track and direction to west
TRACKDIR_LOWER_W = 11, ///< Lower track and direction to west
TRACKDIR_LEFT_N = 12, ///< Left track and direction to north
TRACKDIR_RIGHT_N = 13, ///< Right track and direction to north
TRACKDIR_RVREV_SW = 14, ///< (Road vehicle) reverse direction south-west
TRACKDIR_RVREV_NW = 15, ///< (Road vehicle) reverse direction north-west
TRACKDIR_END, ///< Used for iterations
INVALID_TRACKDIR = 0xFF, ///< Flag for an invalid trackdir
};
/** Define basic enum properties */
template <> struct EnumPropsT<Trackdir> : MakeEnumPropsT<Trackdir, byte, TRACKDIR_BEGIN, TRACKDIR_END, INVALID_TRACKDIR> {};
typedef TinyEnumT<Trackdir> TrackdirByte;
/**
* Enumeration of bitmasks for the TrackDirs
*
* These are a combination of tracks and directions. Values are 0-5 in one
* direction (corresponding to the Track enum) and 8-13 in the other direction.
*/
enum TrackdirBits {
TRACKDIR_BIT_NONE = 0x0000, ///< No track build
TRACKDIR_BIT_X_NE = 0x0001, ///< Track x-axis, direction north-east
TRACKDIR_BIT_Y_SE = 0x0002, ///< Track y-axis, direction south-east
TRACKDIR_BIT_UPPER_E = 0x0004, ///< Track upper, direction east
TRACKDIR_BIT_LOWER_E = 0x0008, ///< Track lower, direction east
TRACKDIR_BIT_LEFT_S = 0x0010, ///< Track left, direction south
TRACKDIR_BIT_RIGHT_S = 0x0020, ///< Track right, direction south
/* Again, note the two missing values here. This enables trackdir -> track conversion by doing (trackdir & 0xFF) */
TRACKDIR_BIT_X_SW = 0x0100, ///< Track x-axis, direction south-west
TRACKDIR_BIT_Y_NW = 0x0200, ///< Track y-axis, direction north-west
TRACKDIR_BIT_UPPER_W = 0x0400, ///< Track upper, direction west
TRACKDIR_BIT_LOWER_W = 0x0800, ///< Track lower, direction west
TRACKDIR_BIT_LEFT_N = 0x1000, ///< Track left, direction north
TRACKDIR_BIT_RIGHT_N = 0x2000, ///< Track right, direction north
TRACKDIR_BIT_MASK = 0x3F3F, ///< Bitmask for bit-operations
INVALID_TRACKDIR_BIT = 0xFFFF, ///< Flag for an invalid trackdirbit value
};
DECLARE_ENUM_AS_BIT_SET(TrackdirBits);
typedef SimpleTinyEnumT<TrackdirBits, uint16> TrackdirBitsShort;
typedef uint32 TrackStatus;
#endif /* TRACK_TYPE_H */
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