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Location: cpp/openttd-patchpack/source/src/variables.h - annotation
r12162:c4894f5339c3
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(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
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/** @file variables.h Messing file that will cease to exist some time in the future. */
#ifndef VARIABLES_H
#define VARIABLES_H
#ifndef VARDEF
#define VARDEF extern
#endif
/* Amount of game ticks */
VARDEF uint16 _tick_counter;
/* Skip aging of cargo? */
VARDEF byte _age_cargo_skip_counter;
/* Also save scrollpos_x, scrollpos_y and zoom */
VARDEF uint16 _disaster_delay;
/* Determines how often to run the tree loop */
VARDEF byte _trees_tick_ctr;
/* NOSAVE: Used in palette animations only, not really important. */
VARDEF int _palette_animation_counter;
VARDEF uint32 _realtime_tick;
VARDEF bool _do_autosave;
VARDEF byte _display_opt;
VARDEF bool _rightclick_emulate;
/* IN/OUT parameters to commands */
VARDEF bool _generating_world;
VARDEF char *_config_file;
VARDEF char *_highscore_file;
VARDEF char *_log_file;
/* landscape.cpp */
extern const byte _tileh_to_sprite[32];
/* Forking stuff */
VARDEF bool _dedicated_forks;
#endif /* VARIABLES_H */
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