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Location: cpp/openttd-patchpack/source/network_gui.h - annotation
r4950:c48bc0a3cdca
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(svn r6939) WebTranslator2 update to 2006-10-25 07:48:50
american - 3 fixed by WhiteRabbit (3)
brazilian_portuguese - 3 fixed by tucalipe (3)
bulgarian - 7 fixed, 2 changed by groupsky (9)
catalan - 1 fixed by arnaullv (1)
dutch - 3 fixed by webfreakz (3)
estonian - 3 fixed by vermon (3)
french - 4 fixed by glx (4)
galician - 46 fixed, 4 changed by Condex (50)
german - 5 fixed, 2 changed by Neonox (5), chu (2)
italian - 4 fixed, 3 changed by sidew (7)
american - 3 fixed by WhiteRabbit (3)
brazilian_portuguese - 3 fixed by tucalipe (3)
bulgarian - 7 fixed, 2 changed by groupsky (9)
catalan - 1 fixed by arnaullv (1)
dutch - 3 fixed by webfreakz (3)
estonian - 3 fixed by vermon (3)
french - 4 fixed by glx (4)
galician - 46 fixed, 4 changed by Condex (50)
german - 5 fixed, 2 changed by Neonox (5), chu (2)
italian - 4 fixed, 3 changed by sidew (7)
r4512:0882483119bc r4512:0882483119bc r4512:0882483119bc r4512:0882483119bc r4512:0882483119bc r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4512:0882483119bc r4830:b1b68e7108e7 r4888:9c9be36545fd r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4830:b1b68e7108e7 r4512:0882483119bc r4666:2a2c50111c72 | /* $Id$ */
#ifndef NETWORK_GUI_H
#define NETWORK_GUI_H
#ifdef ENABLE_NETWORK
#include "network_data.h"
void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkGiveMoneyWindow(byte player); // PlayerID
void ShowNetworkChatQueryWindow(DestType type, byte dest);
void ShowJoinStatusWindowAfterJoin(void);
void ShowNetworkGameWindow(void);
void ShowClientList(void);
#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */
static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
static inline void ShowClientList(void) {}
static inline void ShowJoinStatusWindowAfterJoin(void) {}
static inline void ShowNetworkGameWindow(void) {}
#endif /* ENABLE_NETWORK */
#endif /* NETWORK_GUI_H */
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