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Location: cpp/openttd-patchpack/source/src/script/api/ai/ai_tilelist.hpp.sq - annotation
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Update: Translations from eints
hungarian: 3 changes by Brumi
hungarian: 3 changes by Brumi
r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_tilelist.hpp"
#include "../template/template_tilelist.hpp.sq"
template <> const char *GetClassName<ScriptTileList, ST_AI>() { return "AITileList"; }
void SQAITileList_Register(Squirrel *engine)
{
DefSQClass<ScriptTileList, ST_AI> SQAITileList("AITileList");
SQAITileList.PreRegister(engine, "AIList");
SQAITileList.AddConstructor<void (ScriptTileList::*)(), 1>(engine, "x");
SQAITileList.DefSQMethod(engine, &ScriptTileList::AddRectangle, "AddRectangle", 3, "xii");
SQAITileList.DefSQMethod(engine, &ScriptTileList::AddTile, "AddTile", 2, "xi");
SQAITileList.DefSQMethod(engine, &ScriptTileList::RemoveRectangle, "RemoveRectangle", 3, "xii");
SQAITileList.DefSQMethod(engine, &ScriptTileList::RemoveTile, "RemoveTile", 2, "xi");
SQAITileList.PostRegister(engine);
}
template <> const char *GetClassName<ScriptTileList_IndustryAccepting, ST_AI>() { return "AITileList_IndustryAccepting"; }
void SQAITileList_IndustryAccepting_Register(Squirrel *engine)
{
DefSQClass<ScriptTileList_IndustryAccepting, ST_AI> SQAITileList_IndustryAccepting("AITileList_IndustryAccepting");
SQAITileList_IndustryAccepting.PreRegister(engine, "AITileList");
SQAITileList_IndustryAccepting.AddConstructor<void (ScriptTileList_IndustryAccepting::*)(IndustryID industry_id, int radius), 3>(engine, "xii");
SQAITileList_IndustryAccepting.PostRegister(engine);
}
template <> const char *GetClassName<ScriptTileList_IndustryProducing, ST_AI>() { return "AITileList_IndustryProducing"; }
void SQAITileList_IndustryProducing_Register(Squirrel *engine)
{
DefSQClass<ScriptTileList_IndustryProducing, ST_AI> SQAITileList_IndustryProducing("AITileList_IndustryProducing");
SQAITileList_IndustryProducing.PreRegister(engine, "AITileList");
SQAITileList_IndustryProducing.AddConstructor<void (ScriptTileList_IndustryProducing::*)(IndustryID industry_id, int radius), 3>(engine, "xii");
SQAITileList_IndustryProducing.PostRegister(engine);
}
template <> const char *GetClassName<ScriptTileList_StationType, ST_AI>() { return "AITileList_StationType"; }
void SQAITileList_StationType_Register(Squirrel *engine)
{
DefSQClass<ScriptTileList_StationType, ST_AI> SQAITileList_StationType("AITileList_StationType");
SQAITileList_StationType.PreRegister(engine, "AITileList");
SQAITileList_StationType.AddConstructor<void (ScriptTileList_StationType::*)(StationID station_id, ScriptStation::StationType station_type), 3>(engine, "xii");
SQAITileList_StationType.PostRegister(engine);
}
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