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Location: cpp/openttd-patchpack/source/src/script/api/game/game_client.hpp.sq - annotation
r23755:c8be91297a35
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Update: Translations from eints
hungarian: 3 changes by Brumi
hungarian: 3 changes by Brumi
r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 r22826:e94a22fb9ee5 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_client.hpp"
#include "../template/template_client.hpp.sq"
template <> const char *GetClassName<ScriptClient, ST_GS>() { return "GSClient"; }
void SQGSClient_Register(Squirrel *engine)
{
DefSQClass<ScriptClient, ST_GS> SQGSClient("GSClient");
SQGSClient.PreRegister(engine);
SQGSClient.AddConstructor<void (ScriptClient::*)(), 1>(engine, "x");
SQGSClient.DefSQConst(engine, ScriptClient::CLIENT_INVALID, "CLIENT_INVALID");
SQGSClient.DefSQConst(engine, ScriptClient::CLIENT_SERVER, "CLIENT_SERVER");
SQGSClient.DefSQConst(engine, ScriptClient::CLIENT_FIRST, "CLIENT_FIRST");
SQGSClient.DefSQStaticMethod(engine, &ScriptClient::ResolveClientID, "ResolveClientID", 2, ".i");
SQGSClient.DefSQStaticMethod(engine, &ScriptClient::GetName, "GetName", 2, ".i");
SQGSClient.DefSQStaticMethod(engine, &ScriptClient::GetCompany, "GetCompany", 2, ".i");
SQGSClient.DefSQStaticMethod(engine, &ScriptClient::GetJoinDate, "GetJoinDate", 2, ".i");
SQGSClient.PostRegister(engine);
}
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