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Location: cpp/openttd-patchpack/source/heightmap.h - annotation
r4381:c965d1f3016a
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(svn r6131) -Codechange : Complete all missing _ttdpatch_flags entries
-Feature : both unifiedmaglevmode are now set.
Maglev and monorail are not allowed to run on each other tracks and will not be.
Setting those flags will allow grfsets as the Norvegian one to be loaded
-Codechange : link the TTDPatch's irregularstations with OTTD's nonuniform_stations
-Codechange : Reformat the whole array (thanks Rubidium, it sure looks better now)
-Feature : both unifiedmaglevmode are now set.
Maglev and monorail are not allowed to run on each other tracks and will not be.
Setting those flags will allow grfsets as the Norvegian one to be loaded
-Codechange : link the TTDPatch's irregularstations with OTTD's nonuniform_stations
-Codechange : Reformat the whole array (thanks Rubidium, it sure looks better now)
r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b | /* $Id$ */
#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H
/*
* Order of these enums has to be the same as in lang/english.txt
* Otherwise you will get inconsistent behaviour.
*/
enum {
HM_COUNTER_CLOCKWISE, //! Rotate the map counter clockwise 45 degrees
HM_CLOCKWISE, //! Rotate the map clockwise 45 degrees
};
/**
* Get the dimensions of a heightmap.
* @return Returns false if loading of the image failed.
*/
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
/**
* Load a heightmap from file and change the map in his current dimensions
* to a landscape representing the heightmap.
* It converts pixels to height. The brighter, the higher.
*/
void LoadHeightmap(char *filename);
/**
* Make an empty world where all tiles are of height 'tile_height'.
*/
void FlatEmptyWorld(byte tile_height);
#endif /* HEIGHTMAP_H */
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