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Location: cpp/openttd-patchpack/source/fontcache.h - annotation
r5149:d4d2b8888034
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text/x-c
(svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez)
r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 r5108:28640689af54 | /* $Id$ */
#ifndef FONTCACHE_H
#define FONTCACHE_H
/** Get the SpriteID mapped to the given font size and key */
SpriteID GetUnicodeGlyph(FontSize size, uint32 key);
/** Map a SpriteID to the font size and key */
void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite);
/** Initialize the glyph map */
void InitializeUnicodeGlyphMap(void);
#ifdef WITH_FREETYPE
typedef struct FreeTypeSettings {
char small_font[260];
char medium_font[260];
char large_font[260];
uint small_size;
uint medium_size;
uint large_size;
} FreeTypeSettings;
extern FreeTypeSettings _freetype;
void InitFreeType(void);
const struct Sprite *GetGlyph(FontSize size, uint32 key);
uint GetGlyphWidth(FontSize size, uint32 key);
#else
/* Stub for initializiation */
static inline void InitFreeType(void) {}
/** Get the Sprite for a glyph */
static inline const Sprite *GetGlyph(FontSize size, uint32 key)
{
SpriteID sprite = GetUnicodeGlyph(size, key);
if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
return GetSprite(sprite);
}
/** Get the width of a glyph */
static inline uint GetGlyphWidth(FontSize size, uint32 key)
{
SpriteID sprite = GetUnicodeGlyph(size, key);
if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
return SpriteExists(sprite) ? GetSprite(sprite)->width + (size != FS_NORMAL) : 0;
}
#endif /* WITH_FREETYPE */
#endif /* FONTCACHE_H */
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