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Location: cpp/openttd-patchpack/source/src/sound/win32_s.h - annotation
r23882:d683a0787bc9
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Codechange: Don't use SDL_CreateRGBSurfaceWithFormat()
This function requires libSDL 2.0.5 or higher. It looks like we don't
need to use it, and can just use the original SDL_CreateRGBSurface(),
with the masks set to 0, to trigger the default 8-bit format, which is
SDL_PIXELFORMAT_INDEX8.
Closes #7785
Note: this code path is activated by using an 8-bit blitter, like:
./bin/openttd -b 8bpp-simple
This function requires libSDL 2.0.5 or higher. It looks like we don't
need to use it, and can just use the original SDL_CreateRGBSurface(),
with the masks set to 0, to trigger the default 8-bit format, which is
SDL_PIXELFORMAT_INDEX8.
Closes #7785
Note: this code path is activated by using an 8-bit blitter, like:
./bin/openttd -b 8bpp-simple
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r9111:983de9c5a848 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r7170:38b143754b40 r7170:38b143754b40 r17629:21e9dfd343cd r21028:e5db3f83cafa r7170:38b143754b40 r23497:a0ab44ebd2fa r5475:3f5cd13d1b63 r23497:a0ab44ebd2fa r23497:a0ab44ebd2fa r7170:38b143754b40 r7170:38b143754b40 r17629:21e9dfd343cd r21027:e87e97e6befd r7170:38b143754b40 r22863:4dd29b621e75 r23497:a0ab44ebd2fa r7170:38b143754b40 r5475:3f5cd13d1b63 r6124:7054f2e8fadf | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file win32_s.h Base for Windows sound handling. */
#ifndef SOUND_WIN32_H
#define SOUND_WIN32_H
#include "sound_driver.hpp"
/** Implementation of the sound driver for Windows. */
class SoundDriver_Win32 : public SoundDriver {
public:
const char *Start(const char * const *param) override;
void Stop() override;
const char *GetName() const override { return "win32"; }
};
/** Factory for the sound driver for Windows. */
class FSoundDriver_Win32 : public DriverFactoryBase {
public:
FSoundDriver_Win32() : DriverFactoryBase(Driver::DT_SOUND, 9, "win32", "Win32 WaveOut Sound Driver") {}
Driver *CreateInstance() const override { return new SoundDriver_Win32(); }
};
#endif /* SOUND_WIN32_H */
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