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Location: cpp/openttd-patchpack/source/src/string_type.h - annotation
r10066:d73a08a8dd72
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(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e r8214:9a3935f9ef4e | /* $Id$ */
/** @file string_type.h Types for strings. */
#ifndef STRING_TYPE_H
#define STRING_TYPE_H
/**
* Valid filter types for IsValidChar.
*/
enum CharSetFilter {
CS_ALPHANUMERAL, ///< Both numeric and alphabetic and spaces and stuff
CS_NUMERAL, ///< Only numeric ones
CS_ALPHA, ///< Only alphabetic values
};
typedef uint32 WChar;
#endif /* STRING_TYPE_H */
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