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Location: cpp/openttd-patchpack/source/vehicle_gui.h - annotation
r504:d77ba5d8291b
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It has proper support for the euro sign and includes letters which are needed by the Latvian translation (and perhaps others), though the letter sprites are missing.
It has proper support for the euro sign and includes letters which are needed by the Latvian translation (and perhaps others), though the letter sprites are missing.
r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r164:32c72e637930 r168:a71deedc43fb r164:32c72e637930 r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r168:a71deedc43fb r164:32c72e637930 r164:32c72e637930 r168:a71deedc43fb r168:a71deedc43fb r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 | #ifndef VEHICLE_GUI_H
#define VEHICLE_GUI_H
void DrawVehicleProfitButton(Vehicle *v, int x, int y);
void InitializeVehiclesGuiList();
/* sorter stuff */
typedef struct SortStruct { // store owner through sorting process
uint32 index;
byte owner;
} SortStruct;
int CDECL GeneralOwnerSorter(const void *a, const void *b);
void VehicleSorter(SortStruct *firstelement, uint32 n, uint16 size);
VARDEF uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names
VARDEF uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting
VARDEF bool _internal_sort_order; // descending/ascending
#define PERIODIC_RESORT_DAYS 10
#define DEF_SORTER(yyyy) int CDECL yyyy(const void *a, const void *b)
DEF_SORTER(VehicleUnsortedSorter);
DEF_SORTER(VehicleNumberSorter);
DEF_SORTER(VehicleNameSorter);
DEF_SORTER(VehicleAgeSorter);
DEF_SORTER(VehicleProfitThisYearSorter);
DEF_SORTER(VehicleProfitLastYearSorter);
DEF_SORTER(VehicleCargoSorter);
DEF_SORTER(VehicleReliabilitySorter);
DEF_SORTER(VehicleMaxSpeedSorter);
typedef DEF_SORTER(VehicleSortListingTypeFunctions);
static VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
&VehicleUnsortedSorter,
&VehicleNumberSorter,
&VehicleNameSorter,
&VehicleAgeSorter,
&VehicleProfitThisYearSorter,
&VehicleProfitLastYearSorter,
&VehicleCargoSorter,
&VehicleReliabilitySorter,
&VehicleMaxSpeedSorter
};
#define SORT_BY_UNSORTED 0
static const uint16 _vehicle_sort_listing[] = {
STR_SORT_BY_UNSORTED,
STR_SORT_BY_NUMBER,
STR_SORT_BY_DROPDOWN_NAME,
STR_SORT_BY_AGE,
STR_SORT_BY_PROFIT_THIS_YEAR,
STR_SORT_BY_PROFIT_LAST_YEAR,
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_MAX_SPEED,
INVALID_STRING_ID
};
enum VehicleSortTypes {
VEHTRAIN = 0,
VEHROAD = 1,
VEHSHIP = 2,
VEHAIRCRAFT = 3
};
VARDEF bool _vehicle_sort_dirty[4]; // global sort, vehicles added/removed (4 types of vehicles)
VARDEF bool _train_sort_dirty[MAX_PLAYERS]; // vehicles for a given player needs to be resorted (new criteria)
VARDEF byte _train_sort_type[MAX_PLAYERS]; // different criteria for sorting
VARDEF bool _train_sort_order[MAX_PLAYERS]; // sort descending/ascending
VARDEF bool _aircraft_sort_dirty[MAX_PLAYERS]; // vehicles for a given player needs to be resorted (new criteria)
VARDEF byte _aircraft_sort_type[MAX_PLAYERS]; // different criteria for sorting
VARDEF bool _aircraft_sort_order[MAX_PLAYERS]; // sort descending/ascending
VARDEF bool _ship_sort_dirty[MAX_PLAYERS]; // vehicles for a given player needs to be resorted (new criteria)
VARDEF byte _ship_sort_type[MAX_PLAYERS]; // different criteria for sorting
VARDEF bool _ship_sort_order[MAX_PLAYERS]; // sort descending/ascending
VARDEF bool _road_sort_dirty[MAX_PLAYERS]; // vehicles for a given player needs to be resorted (new criteria)
VARDEF byte _road_sort_type[MAX_PLAYERS]; // different criteria for sorting
VARDEF bool _road_sort_order[MAX_PLAYERS]; // sort descending/ascending
enum {
PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,
PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26,
PLY_WND_PRC__SIZE_OF_ROW_BIG = 36,
};
#endif /* VEHICLE_GUI_H */
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