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Location: cpp/openttd-patchpack/source/src/townname_func.h - annotation
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Add: Website button to Game Options window for basesets.
This links to the optional "url" item in the baseset's [metadata] section.
This links to the optional "url" item in the baseset's [metadata] section.
r13087:217953ba5350 r13087:217953ba5350 r13087:217953ba5350 r13087:217953ba5350 r13087:217953ba5350 r13087:217953ba5350 r13087:217953ba5350 r18845:66bf168f1100 r13087:217953ba5350 r13100:30174268a209 r13100:30174268a209 r13087:217953ba5350 r26759:7710372bd4fe r17624:f2c5f47dceaa r17624:f2c5f47dceaa r27737:728d55b97775 r27522:59a76f2b444f r27737:728d55b97775 r27737:728d55b97775 r13087:217953ba5350 r13100:30174268a209 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file townname_func.h %Town name generator stuff. */
#ifndef TOWNNAME_FUNC_H
#define TOWNNAME_FUNC_H
#include "core/random_func.hpp"
#include "townname_type.h"
std::string GetTownName(const TownNameParams *par, uint32_t townnameparts);
std::string GetTownName(const Town *t);
bool VerifyTownName(uint32_t r, const TownNameParams *par, TownNames *town_names = nullptr);
bool GenerateTownName(Randomizer &randomizer, uint32_t *townnameparts, TownNames *town_names = nullptr);
#endif /* TOWNNAME_FUNC_H */
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