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Location: cpp/openttd-patchpack/source/debug.h - annotation
r1725:dcb3319784d1
555 B
text/x-c
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1322:ac830d6af496 r1678:650b403b6981 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 r1299:07d5483b3f76 | #ifndef DEBUG_H
#define DEBUG_H
#ifdef NO_DEBUG_MESSAGES
#define DEBUG(name, level)
#else
#define DEBUG(name, level) if (level == 0 || _debug_ ## name ## _level >= level) debug
extern int _debug_ai_level;
extern int _debug_grf_level;
extern int _debug_map_level;
extern int _debug_misc_level;
extern int _debug_ms_level;
extern int _debug_net_level;
extern int _debug_spritecache_level;
extern int _debug_oldloader_level;
extern int _debug_npf_level;
#endif
void CDECL debug(const char *s, ...);
void SetDebugString(const char *s);
#endif
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