Files @ r1725:dcb3319784d1
Branch filter:

Location: cpp/openttd-patchpack/source/gfx.h - annotation

Darkvater
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r543:efdb197f91ad
r543:efdb197f91ad
r543:efdb197f91ad
r1323:29249e0649f7
r543:efdb197f91ad
r193:6aa65dc5a4b4
r193:6aa65dc5a4b4
r0:d63b455452f6
r543:efdb197f91ad
r0:d63b455452f6
r1323:29249e0649f7
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r1093:18f56ef2d029
r1093:18f56ef2d029
r1093:18f56ef2d029
r0:d63b455452f6
r298:796014df4ead
r0:d63b455452f6
r0:d63b455452f6
r1390:bd550d5f6790
r0:d63b455452f6
r0:d63b455452f6
r1391:4c60d2b628fd
r1391:4c60d2b628fd
r1391:4c60d2b628fd
r1391:4c60d2b628fd
r1391:4c60d2b628fd
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r614:5ada491fc357
r614:5ada491fc357
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r657:a82164fd2bbd
r657:a82164fd2bbd
r657:a82164fd2bbd
r657:a82164fd2bbd
r657:a82164fd2bbd
r0:d63b455452f6
#ifndef GFX_H
#define GFX_H


typedef struct ColorList {
	byte unk0, unk1, unk2;
	byte window_color_1a, window_color_1b;
	byte window_color_bga, window_color_bgb;
	byte window_color_2;
} ColorList;

struct DrawPixelInfo {
	byte *dst_ptr;
	int left, top, width, height;
	int pitch;
	uint16 zoom;
};


typedef struct CursorVars {
	Point pos, size, offs, delta;
	Point draw_pos, draw_size;
	uint32 sprite;

	int wheel; // mouse wheel movement
	const uint16 *animate_list, *animate_cur;
	uint animate_timeout;

	bool visible;
	bool dirty;
	bool fix_at;
} CursorVars;


void RedrawScreenRect(int left, int top, int right, int bottom);
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
int DrawStringCentered(int x, int y, uint16 str, uint16 color);
int DrawString(int x, int y, uint16 str, uint16 color);
void DrawStringCenterUnderline(int x, int y, uint16 str, uint16 color);
int DoDrawString(const char *string, int x, int y, uint16 color);
void DrawStringRightAligned(int x, int y, uint16 str, uint16 color);
void GfxFillRect(int left, int top, int right, int bottom, int color);
void GfxDrawLine(int left, int top, int right, int bottom, int color);
void DrawFrameRect(int left, int top, int right, int bottom, int color, int flags);
uint16 GetDrawStringPlayerColor(byte player);

int GetStringWidth(const char *str);
void LoadStringWidthTable(void);
void DrawStringMultiCenter(int x, int y, uint16 str, int maxw);
void DrawStringMultiLine(int x, int y, uint16 str, int maxw);
void DrawDirtyBlocks(void);
void SetDirtyBlocks(int left, int top, int right, int bottom);
void MarkWholeScreenDirty(void);

void GfxInitPalettes(void);

bool FillDrawPixelInfo(DrawPixelInfo *n, DrawPixelInfo *o, int left, int top, int width, int height);

/* window.c */
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);

void SetMouseCursor(uint cursor);
void SetAnimatedMouseCursor(const uint16 *table);
void CursorTick(void);
void DrawMouseCursor(void);
void ScreenSizeChanged(void);
void UndrawMouseCursor(void);
bool ChangeResInGame(int w, int h);
void ToggleFullScreen(const bool full_screen);

/* gfx.c */
#define ASCII_LETTERSTART 32
VARDEF int _stringwidth_base;
VARDEF byte _stringwidth_table[0x2A0];
static inline byte GetCharacterWidth(uint key)
{
	assert(key >= ASCII_LETTERSTART && key - ASCII_LETTERSTART < lengthof(_stringwidth_table));
	return _stringwidth_table[key - ASCII_LETTERSTART];
}

VARDEF DrawPixelInfo _screen;
VARDEF DrawPixelInfo *_cur_dpi;
VARDEF ColorList _color_list[16];
VARDEF CursorVars _cursor;

VARDEF int _pal_first_dirty;
VARDEF int _pal_last_dirty;

VARDEF bool _use_dos_palette;

/* spritecache.c */
//enum { NUM_SPRITES = 0x1320 };
//enum { NUM_SPRITES = 0x1500 };
enum { NUM_SPRITES = 0x3500 }; // 1500 + space for custom GRF sets

/* tables.h */
extern byte _palettes[4][256 * 3];
VARDEF byte _cur_palette[768];


typedef enum StringColorFlags {
	IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
} StringColorFlags;

#endif