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Location: cpp/openttd-patchpack/source/heightmap.h - annotation
r4844:dcf812ad20ab
855 B
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(svn r6770) -Codechange: Make the airport checking a bit stricter...fix unnoticed errors:
Commuter (20): invalid use of terminal group designator; since all other options
goto position 2 and no additional blocks are checked, simplify state
Intercontinental (23, 30): no extra states are needed since all options go to
position 70 and 31 unconditionally
Intercontinental (31): invalid use of more-options-to-follow (255)
Commuter (20): invalid use of terminal group designator; since all other options
goto position 2 and no additional blocks are checked, simplify state
Intercontinental (23, 30): no extra states are needed since all options go to
position 70 and 31 unconditionally
Intercontinental (31): invalid use of more-options-to-follow (255)
r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b | /* $Id$ */
#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H
/*
* Order of these enums has to be the same as in lang/english.txt
* Otherwise you will get inconsistent behaviour.
*/
enum {
HM_COUNTER_CLOCKWISE, //! Rotate the map counter clockwise 45 degrees
HM_CLOCKWISE, //! Rotate the map clockwise 45 degrees
};
/**
* Get the dimensions of a heightmap.
* @return Returns false if loading of the image failed.
*/
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
/**
* Load a heightmap from file and change the map in his current dimensions
* to a landscape representing the heightmap.
* It converts pixels to height. The brighter, the higher.
*/
void LoadHeightmap(char *filename);
/**
* Make an empty world where all tiles are of height 'tile_height'.
*/
void FlatEmptyWorld(byte tile_height);
#endif /* HEIGHTMAP_H */
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