Files
@ r28572:dd3e6f760743
Branch filter:
Location: cpp/openttd-patchpack/source/src/script/api/script_goal.hpp - annotation
r28572:dd3e6f760743
10.0 KiB
text/x-c++hdr
Update: nlohmann/json to 3.11.3
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 | r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r22831:2d7a323f310a r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r20029:969f10f03aca r20029:969f10f03aca r20029:969f10f03aca r20029:969f10f03aca r20029:969f10f03aca r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r27737:728d55b97775 r18772:80ffc4ed8122 r26850:c3615a5ab984 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r24288:ed658f398763 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r20947:e99af07846a3 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r18962:69567f39810d r20563:45299835f9be r20563:45299835f9be r20563:45299835f9be r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18778:4848b0595531 r18772:80ffc4ed8122 r19478:8cc1ec86658e r18772:80ffc4ed8122 r26996:7064173a70ca r26803:f72ccb87326c r18772:80ffc4ed8122 r20947:e99af07846a3 r20947:e99af07846a3 r20947:e99af07846a3 r18772:80ffc4ed8122 r26971:659b0a3fbb51 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r26996:7064173a70ca r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18872:35e831d058c7 r18872:35e831d058c7 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r27553:ad2bff42f7f5 r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r26996:7064173a70ca r26803:f72ccb87326c r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r26803:f72ccb87326c r20289:1f623493c20d r20289:1f623493c20d r26996:7064173a70ca r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r26996:7064173a70ca r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r26996:7064173a70ca r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r20289:1f623493c20d r22831:2d7a323f310a r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18962:69567f39810d r18872:35e831d058c7 r18872:35e831d058c7 r26996:7064173a70ca r26803:f72ccb87326c r18872:35e831d058c7 r18872:35e831d058c7 r27737:728d55b97775 r26842:e5a0696e14e6 r18872:35e831d058c7 r18872:35e831d058c7 r26971:659b0a3fbb51 r18872:35e831d058c7 r18872:35e831d058c7 r22831:2d7a323f310a r22831:2d7a323f310a r22831:2d7a323f310a r22831:2d7a323f310a r22831:2d7a323f310a r22831:2d7a323f310a r22831:2d7a323f310a r26996:7064173a70ca r22831:2d7a323f310a r26803:f72ccb87326c r22831:2d7a323f310a r22831:2d7a323f310a r27737:728d55b97775 r26842:e5a0696e14e6 r22831:2d7a323f310a r22831:2d7a323f310a r26971:659b0a3fbb51 r22831:2d7a323f310a r22831:2d7a323f310a r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r26996:7064173a70ca r27737:728d55b97775 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r18872:35e831d058c7 r26971:659b0a3fbb51 r22831:2d7a323f310a r22831:2d7a323f310a r22831:2d7a323f310a r22831:2d7a323f310a r22831:2d7a323f310a r27737:728d55b97775 r18772:80ffc4ed8122 r18772:80ffc4ed8122 r18772:80ffc4ed8122 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_goal.hpp Everything to manipulate the current running goal. */
#ifndef SCRIPT_GOAL_HPP
#define SCRIPT_GOAL_HPP
#include "script_client.hpp"
#include "script_company.hpp"
#include "../../goal_type.h"
/**
* Class that handles some goal related functions.
*
* Goals are saved and loaded. Upon bankruptcy or company takeover, all company
* specific goals are removed for that company. You can also remove individual
* goals using #Remove.
*
* @api game
*/
class ScriptGoal : public ScriptObject {
public:
/**
* The goal IDs.
*/
enum GoalID : uint16_t {
/* Note: these values represent part of the in-game GoalID enum */
GOAL_INVALID = ::INVALID_GOAL, ///< An invalid goal id.
};
/**
* Goal types that can be given to a goal.
*/
enum GoalType : byte {
/* Note: these values represent part of the in-game GoalType enum */
GT_NONE = ::GT_NONE, ///< Destination is not linked.
GT_TILE = ::GT_TILE, ///< Destination is a tile.
GT_INDUSTRY = ::GT_INDUSTRY, ///< Destination is an industry.
GT_TOWN = ::GT_TOWN, ///< Destination is a town.
GT_COMPANY = ::GT_COMPANY, ///< Destination is a company.
GT_STORY_PAGE = ::GT_STORY_PAGE ///< Destination is a story page.
};
/**
* Types of queries we could do to the user.
* Basically the title of the question window.
*/
enum QuestionType {
QT_QUESTION, ///< Asking a simple question; title: Question.
QT_INFORMATION, ///< Showing an informational message; title: Information.
QT_WARNING, ///< Showing a warning; title: Warning.
QT_ERROR, ///< Showing an error; title: Error.
};
/**
* Types of buttons that can be in the question window.
*/
enum QuestionButton {
/* Note: these values represent part of the string list starting with STR_GOAL_QUESTION_BUTTON_CANCEL */
BUTTON_CANCEL = (1 << 0), ///< Cancel button.
BUTTON_OK = (1 << 1), ///< OK button.
BUTTON_NO = (1 << 2), ///< No button.
BUTTON_YES = (1 << 3), ///< Yes button.
BUTTON_DECLINE = (1 << 4), ///< Decline button.
BUTTON_ACCEPT = (1 << 5), ///< Accept button.
BUTTON_IGNORE = (1 << 6), ///< Ignore button.
BUTTON_RETRY = (1 << 7), ///< Retry button.
BUTTON_PREVIOUS = (1 << 8), ///< Previous button.
BUTTON_NEXT = (1 << 9), ///< Next button.
BUTTON_STOP = (1 << 10), ///< Stop button.
BUTTON_START = (1 << 11), ///< Start button.
BUTTON_GO = (1 << 12), ///< Go button.
BUTTON_CONTINUE = (1 << 13), ///< Continue button.
BUTTON_RESTART = (1 << 14), ///< Restart button.
BUTTON_POSTPONE = (1 << 15), ///< Postpone button.
BUTTON_SURRENDER = (1 << 16), ///< Surrender button.
BUTTON_CLOSE = (1 << 17), ///< Close button.
};
/**
* Check whether this is a valid goalID.
* @param goal_id The GoalID to check.
* @return True if and only if this goal is valid.
*/
static bool IsValidGoal(GoalID goal_id);
/**
* Check whether this is a valid goal destination.
* @param company The relevant company if a story page is the destination.
* @param type The type of the goal.
* @param destination The destination of the \a type type.
* @return True if and only if this goal destination is valid.
*/
static bool IsValidGoalDestination(ScriptCompany::CompanyID company, GoalType type, SQInteger destination);
/**
* Create a new goal.
* @param company The company to create the goal for, or ScriptCompany::COMPANY_INVALID for all.
* @param goal The goal to add to the GUI (can be either a raw string, or a ScriptText object).
* @param type The type of the goal.
* @param destination The destination of the \a type type.
* @return The new GoalID, or GOAL_INVALID if it failed.
* @pre ScriptCompanyMode::IsDeity().
* @pre goal != null && len(goal) != 0.
* @pre company == COMPANY_INVALID || ResolveCompanyID(company) != COMPANY_INVALID.
* @pre if type is GT_STORY_PAGE, the company of the goal and the company of the story page need to match:
* \li Global goals can only reference global story pages.
* \li Company specific goals can reference global story pages and story pages of the same company.
*/
static GoalID New(ScriptCompany::CompanyID company, Text *goal, GoalType type, SQInteger destination);
/**
* Remove a goal from the list.
* @param goal_id The goal to remove.
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre IsValidGoal(goal_id).
*/
static bool Remove(GoalID goal_id);
/**
* Update goal destination of a goal.
* @param goal_id The goal to update.
* @param type The type of the goal.
* @param destination The destination of the \a type type.
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre IsValidGoal(goal_id).
* @pre IsValidGoalDestination(g->company, type, destination).
*/
static bool SetDestination(GoalID goal_id, GoalType type, SQInteger destination);
/**
* Update goal text of a goal.
* @param goal_id The goal to update.
* @param goal The new goal text (can be either a raw string, or a ScriptText object).
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre goal != null && len(goal) != 0.
* @pre IsValidGoal(goal_id).
*/
static bool SetText(GoalID goal_id, Text *goal);
/**
* Update the progress text of a goal. The progress text is a text that
* is shown adjacent to the goal but in a separate column. Try to keep
* the progress string short.
* @param goal_id The goal to update.
* @param progress The new progress text for the goal (can be either a raw string,
* or a ScriptText object). To clear the progress string you can pass null or an
* empty string.
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre IsValidGoal(goal_id).
*/
static bool SetProgress(GoalID goal_id, Text *progress);
/**
* Update completed status of goal
* @param goal_id The goal to update.
* @param complete The new goal completed status.
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre IsValidGoal(goal_id).
*/
static bool SetCompleted(GoalID goal_id, bool complete);
/**
* Checks if a given goal have been marked as completed.
* @param goal_id The goal to check complete status.
* @return True if the goal is completed, otherwise false.
* @pre ScriptCompanyMode::IsDeity().
* @pre IsValidGoal(goal_id).
*/
static bool IsCompleted(GoalID goal_id);
/**
* Ask a question of all players in a company.
* @param uniqueid Your unique id to distinguish results of multiple questions in the returning event.
* @param company The company to ask the question, or ScriptCompany::COMPANY_INVALID for all.
* @param question The question to ask (can be either a raw string, or a ScriptText object).
* @param type The type of question that is being asked.
* @param buttons Any combinations (at least 1, up to 3) of buttons defined in QuestionButton. Like BUTTON_YES + BUTTON_NO.
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre question != null && len(question) != 0.
* @pre company == COMPANY_INVALID || ResolveCompanyID(company) != COMPANY_INVALID.
* @pre CountBits(buttons) >= 1 && CountBits(buttons) <= 3.
* @pre uniqueid >= 0 && uniqueid <= MAX(uint16_t)
* @note Replies to the question are given by you via the event ScriptEventGoalQuestionAnswer.
* @note There is no guarantee you ever get a reply on your question.
*/
static bool Question(SQInteger uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, SQInteger buttons);
/**
* Ask client a question.
* @param uniqueid Your unique id to distinguish results of multiple questions in the returning event.
* @param client The client to ask the question.
* @param question The question to ask (can be either a raw string, or a ScriptText object).
* @param type The type of question that is being asked.
* @param buttons Any combinations (at least 1, up to 3) of buttons defined in QuestionButton. Like BUTTON_YES + BUTTON_NO.
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre ScriptGame::IsMultiplayer()
* @pre question != null && len(question) != 0.
* @pre ResolveClientID(client) != CLIENT_INVALID.
* @pre CountBits(buttons) >= 1 && CountBits(buttons) <= 3.
* @pre uniqueid >= 0 && uniqueid <= MAX(uint16_t)
* @note Replies to the question are given by you via the event ScriptEventGoalQuestionAnswer.
* @note There is no guarantee you ever get a reply on your question.
*/
static bool QuestionClient(SQInteger uniqueid, ScriptClient::ClientID client, Text *question, QuestionType type, SQInteger buttons);
/**
* Close the question on all clients.
* @param uniqueid The uniqueid of the question you want to close.
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre uniqueid >= 0 && uniqueid <= MAX(uint16_t)
* @note If you send a question to a single company, and get a reply for them,
* the question is already closed on all clients. Only use this function if
* you want to timeout a question, or if you send the question to all
* companies, but you are only interested in the reply of the first.
*/
static bool CloseQuestion(SQInteger uniqueid);
protected:
/**
* Does common checks and asks the question.
*/
static bool DoQuestion(SQInteger uniqueid, uint32_t target, bool is_client, Text *question, QuestionType type, SQInteger buttons);
};
#endif /* SCRIPT_GOAL_HPP */
|