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Location: cpp/openttd-patchpack/source/src/script/api/script_grouplist.hpp - annotation
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r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18501:8e3d905ea4bc r27116:1ccc1b40b87f r18501:8e3d905ea4bc r18500:14a481bc4437 r18501:8e3d905ea4bc r18500:14a481bc4437 r28420:d7244101c0d9 r27116:1ccc1b40b87f r27116:1ccc1b40b87f r27116:1ccc1b40b87f r18501:8e3d905ea4bc r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r28420:d7244101c0d9 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_grouplist.hpp List all the groups (you own). */
#ifndef SCRIPT_GROUPLIST_HPP
#define SCRIPT_GROUPLIST_HPP
#include "script_list.hpp"
/**
* Creates a list of groups of which you are the owner.
* @note Neither ScriptGroup::GROUP_ALL nor ScriptGroup::GROUP_DEFAULT is in this list.
* @api ai game
* @ingroup ScriptList
*/
class ScriptGroupList : public ScriptList {
public:
#ifdef DOXYGEN_API
/**
* @game @pre ScriptCompanyMode::IsValid().
*/
ScriptGroupList();
/**
* Apply a filter when building the list.
* @param filter_function The function which will be doing the filtering.
* @param params The params to give to the filters (minus the first param,
* which is always the index-value).
* @game @pre ScriptCompanyMode::IsValid().
* @note You can write your own filters and use them. Just remember that
* the first parameter should be the index-value, and it should return
* a bool.
* @note Example:
* function IsType(group_id, type)
* {
* return ScriptGroup.GetVehicleType(group_id) == type;
* }
* ScriptGroupList(IsType, ScriptVehicle.VT_ROAD);
*/
ScriptGroupList(void *filter_function, int params, ...);
#else
/**
* The constructor wrapper from Squirrel.
*/
ScriptGroupList(HSQUIRRELVM vm);
#endif /* DOXYGEN_API */
};
#endif /* SCRIPT_GROUPLIST_HPP */
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