Files
@ r23482:de566f8c088d
Branch filter:
Location: cpp/openttd-patchpack/source/src/network/network_base.h - annotation
r23482:de566f8c088d
2.4 KiB
text/x-c
Remove: DOS support
In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.
Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.
Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.
By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.
Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.
Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.
Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.
By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.
Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
r10468:83faa36bfb14 r10468:83faa36bfb14 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r14248:a9050881acd7 r11969:3526c3cc75dc r14248:a9050881acd7 r10468:83faa36bfb14 r17641:a80e43fd2f5e r17360:71e102cec3ce r11967:df0600d2c7e7 r10475:42f4d4bdb35c r17641:a80e43fd2f5e r11967:df0600d2c7e7 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 r17641:a80e43fd2f5e r17641:a80e43fd2f5e r17641:a80e43fd2f5e r17641:a80e43fd2f5e r10475:42f4d4bdb35c r13220:c788cc7e3fde r17588:0297fca9cfa3 r17588:0297fca9cfa3 r10468:83faa36bfb14 r10468:83faa36bfb14 r17641:a80e43fd2f5e r17641:a80e43fd2f5e r17641:a80e43fd2f5e r17641:a80e43fd2f5e r17641:a80e43fd2f5e r11966:921bea0ca112 r17641:a80e43fd2f5e r17641:a80e43fd2f5e r17641:a80e43fd2f5e r17641:a80e43fd2f5e r17641:a80e43fd2f5e r11966:921bea0ca112 r10468:83faa36bfb14 r10468:83faa36bfb14 r10468:83faa36bfb14 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file network_base.h Base core network types and some helper functions to access them. */
#ifndef NETWORK_BASE_H
#define NETWORK_BASE_H
#ifdef ENABLE_NETWORK
#include "network_type.h"
#include "core/address.h"
#include "../core/pool_type.hpp"
#include "../company_type.h"
/** Type for the pool with client information. */
typedef Pool<NetworkClientInfo, ClientIndex, 8, MAX_CLIENT_SLOTS, PT_NCLIENT> NetworkClientInfoPool;
extern NetworkClientInfoPool _networkclientinfo_pool;
/** Container for all information known about a client. */
struct NetworkClientInfo : NetworkClientInfoPool::PoolItem<&_networkclientinfo_pool> {
ClientID client_id; ///< Client identifier (same as ClientState->client_id)
char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< Name of the client
byte client_lang; ///< The language of the client
CompanyID client_playas; ///< As which company is this client playing (CompanyID)
Date join_date; ///< Gamedate the client has joined
/**
* Create a new client.
* @param client_id The unique identifier of the client.
*/
NetworkClientInfo(ClientID client_id = INVALID_CLIENT_ID) : client_id(client_id) {}
~NetworkClientInfo();
static NetworkClientInfo *GetByClientID(ClientID client_id);
};
/**
* Iterate over all the clients from a given index.
* @param var The variable to iterate with.
* @param start The location to start the iteration from.
*/
#define FOR_ALL_CLIENT_INFOS_FROM(var, start) FOR_ALL_ITEMS_FROM(NetworkClientInfo, clientinfo_index, var, start)
/**
* Iterate over all the clients.
* @param var The variable to iterate with.
*/
#define FOR_ALL_CLIENT_INFOS(var) FOR_ALL_CLIENT_INFOS_FROM(var, 0)
#endif /* ENABLE_NETWORK */
#endif /* NETWORK_BASE_H */
|