Files @ r23482:de566f8c088d
Branch filter:

Location: cpp/openttd-patchpack/source/src/script/script_scanner.cpp - annotation

Patric Stout
Remove: DOS support

In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.

Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.

Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.

By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.

Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file script_scanner.cpp Allows scanning for scripts. */

#include "../stdafx.h"
#include "../debug.h"
#include "../string_func.h"
#include "../settings_type.h"

#include "../script/squirrel.hpp"
#include "script_scanner.hpp"
#include "script_info.hpp"

#if defined(ENABLE_NETWORK)
#include "../network/network_content.h"
#include "../3rdparty/md5/md5.h"
#include "../tar_type.h"
#endif /* ENABLE_NETWORK */

#include "../safeguards.h"

bool ScriptScanner::AddFile(const char *filename, size_t basepath_length, const char *tar_filename)
{
	free(this->main_script);
	this->main_script = stredup(filename);
	if (this->main_script == NULL) return false;

	free(this->tar_file);
	if (tar_filename != NULL) {
		this->tar_file = stredup(tar_filename);
		if (this->tar_file == NULL) return false;
	} else {
		this->tar_file = NULL;
	}

	const char *end = this->main_script + strlen(this->main_script) + 1;
	char *p = strrchr(this->main_script, PATHSEPCHAR);
	if (p == NULL) {
		p = this->main_script;
	} else {
		/* Skip over the path separator character. We don't need that. */
		p++;
	}

	strecpy(p, "main.nut", end);

	if (!FioCheckFileExists(filename, this->subdir) || !FioCheckFileExists(this->main_script, this->subdir)) return false;

	this->ResetEngine();
	this->engine->LoadScript(filename);

	return true;
}

ScriptScanner::ScriptScanner() :
	engine(NULL),
	main_script(NULL),
	tar_file(NULL)
{
}

void ScriptScanner::ResetEngine()
{
	this->engine->Reset();
	this->engine->SetGlobalPointer(this);
	this->RegisterAPI(this->engine);
}

void ScriptScanner::Initialize(const char *name)
{
	this->engine = new Squirrel(name);

	this->RescanDir();

	this->ResetEngine();
}

ScriptScanner::~ScriptScanner()
{
	this->Reset();

	free(this->main_script);
	free(this->tar_file);
	delete this->engine;
}

void ScriptScanner::RescanDir()
{
	/* Forget about older scans */
	this->Reset();

	/* Scan for scripts */
	this->Scan(this->GetFileName(), this->GetDirectory());
}

void ScriptScanner::Reset()
{
	ScriptInfoList::iterator it = this->info_list.begin();
	for (; it != this->info_list.end(); it++) {
		free((*it).first);
		delete (*it).second;
	}
	it = this->info_single_list.begin();
	for (; it != this->info_single_list.end(); it++) {
		free((*it).first);
	}

	this->info_list.clear();
	this->info_single_list.clear();
}

void ScriptScanner::RegisterScript(ScriptInfo *info)
{
	char script_original_name[1024];
	this->GetScriptName(info, script_original_name, lastof(script_original_name));
	strtolower(script_original_name);

	char script_name[1024];
	seprintf(script_name, lastof(script_name), "%s.%d", script_original_name, info->GetVersion());

	/* Check if GetShortName follows the rules */
	if (strlen(info->GetShortName()) != 4) {
		DEBUG(script, 0, "The script '%s' returned a string from GetShortName() which is not four characaters. Unable to load the script.", info->GetName());
		delete info;
		return;
	}

	if (this->info_list.find(script_name) != this->info_list.end()) {
		/* This script was already registered */
#ifdef _WIN32
		/* Windows doesn't care about the case */
		if (strcasecmp(this->info_list[script_name]->GetMainScript(), info->GetMainScript()) == 0) {
#else
		if (strcmp(this->info_list[script_name]->GetMainScript(), info->GetMainScript()) == 0) {
#endif
			delete info;
			return;
		}

		DEBUG(script, 1, "Registering two scripts with the same name and version");
		DEBUG(script, 1, "  1: %s", this->info_list[script_name]->GetMainScript());
		DEBUG(script, 1, "  2: %s", info->GetMainScript());
		DEBUG(script, 1, "The first is taking precedence.");

		delete info;
		return;
	}

	this->info_list[stredup(script_name)] = info;

	if (!info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
		/* Add the script to the 'unique' script list, where only the highest version
		 *  of the script is registered. */
		if (this->info_single_list.find(script_original_name) == this->info_single_list.end()) {
			this->info_single_list[stredup(script_original_name)] = info;
		} else if (this->info_single_list[script_original_name]->GetVersion() < info->GetVersion()) {
			this->info_single_list[script_original_name] = info;
		}
	}
}

char *ScriptScanner::GetConsoleList(char *p, const char *last, bool newest_only) const
{
	p += seprintf(p, last, "List of %s:\n", this->GetScannerName());
	const ScriptInfoList &list = newest_only ? this->info_single_list : this->info_list;
	ScriptInfoList::const_iterator it = list.begin();
	for (; it != list.end(); it++) {
		ScriptInfo *i = (*it).second;
		p += seprintf(p, last, "%10s (v%d): %s\n", i->GetName(), i->GetVersion(), i->GetDescription());
	}
	p += seprintf(p, last, "\n");

	return p;
}

#if defined(ENABLE_NETWORK)

/** Helper for creating a MD5sum of all files within of a script. */
struct ScriptFileChecksumCreator : FileScanner {
	byte md5sum[16];  ///< The final md5sum.
	Subdirectory dir; ///< The directory to look in.

	/**
	 * Initialise the md5sum to be all zeroes,
	 * so we can easily xor the data.
	 */
	ScriptFileChecksumCreator(Subdirectory dir)
	{
		this->dir = dir;
		memset(this->md5sum, 0, sizeof(this->md5sum));
	}

	/* Add the file and calculate the md5 sum. */
	virtual bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename)
	{
		Md5 checksum;
		uint8 buffer[1024];
		size_t len, size;
		byte tmp_md5sum[16];

		/* Open the file ... */
		FILE *f = FioFOpenFile(filename, "rb", this->dir, &size);
		if (f == NULL) return false;

		/* ... calculate md5sum... */
		while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
			size -= len;
			checksum.Append(buffer, len);
		}
		checksum.Finish(tmp_md5sum);

		FioFCloseFile(f);

		/* ... and xor it to the overall md5sum. */
		for (uint i = 0; i < sizeof(md5sum); i++) this->md5sum[i] ^= tmp_md5sum[i];

		return true;
	}
};

/**
 * Check whether the script given in info is the same as in ci based
 * on the shortname and md5 sum.
 * @param ci The information to compare to.
 * @param md5sum Whether to check the MD5 checksum.
 * @param info The script to get the shortname and md5 sum from.
 * @return True iff they're the same.
 */
static bool IsSameScript(const ContentInfo *ci, bool md5sum, ScriptInfo *info, Subdirectory dir)
{
	uint32 id = 0;
	const char *str = info->GetShortName();
	for (int j = 0; j < 4 && *str != '\0'; j++, str++) id |= *str << (8 * j);

	if (id != ci->unique_id) return false;
	if (!md5sum) return true;

	ScriptFileChecksumCreator checksum(dir);
	const char *tar_filename = info->GetTarFile();
	TarList::iterator iter;
	if (tar_filename != NULL && (iter = _tar_list[dir].find(tar_filename)) != _tar_list[dir].end()) {
		/* The main script is in a tar file, so find all files that
		 * are in the same tar and add them to the MD5 checksumming. */
		TarFileList::iterator tar;
		FOR_ALL_TARS(tar, dir) {
			/* Not in the same tar. */
			if (tar->second.tar_filename != iter->first) continue;

			/* Check the extension. */
			const char *ext = strrchr(tar->first.c_str(), '.');
			if (ext == NULL || strcasecmp(ext, ".nut") != 0) continue;

			checksum.AddFile(tar->first.c_str(), 0, tar_filename);
		}
	} else {
		char path[MAX_PATH];
		strecpy(path, info->GetMainScript(), lastof(path));
		/* There'll always be at least 1 path separator character in a script
		 * main script name as the search algorithm requires the main script to
		 * be in a subdirectory of the script directory; so <dir>/<path>/main.nut. */
		*strrchr(path, PATHSEPCHAR) = '\0';
		checksum.Scan(".nut", path);
	}

	return memcmp(ci->md5sum, checksum.md5sum, sizeof(ci->md5sum)) == 0;
}

bool ScriptScanner::HasScript(const ContentInfo *ci, bool md5sum)
{
	for (ScriptInfoList::iterator it = this->info_list.begin(); it != this->info_list.end(); it++) {
		if (IsSameScript(ci, md5sum, (*it).second, this->GetDirectory())) return true;
	}
	return false;
}

const char *ScriptScanner::FindMainScript(const ContentInfo *ci, bool md5sum)
{
	for (ScriptInfoList::iterator it = this->info_list.begin(); it != this->info_list.end(); it++) {
		if (IsSameScript(ci, md5sum, (*it).second, this->GetDirectory())) return (*it).second->GetMainScript();
	}
	return NULL;
}

#endif /* ENABLE_NETWORK */