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Location: cpp/openttd-patchpack/source/src/bmp.h - annotation
r8373:e7760b9340e5
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(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik.
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/** @file bmp.h */
#ifndef BMP_H
#define BMP_H
#include "gfx_type.h"
struct BmpInfo {
uint32 offset; ///< offset of bitmap data from .bmp file begining
uint32 width; ///< bitmap width
uint32 height; ///< bitmap height
bool os2_bmp; ///< true if OS/2 1.x or windows 2.x bitmap
uint16 bpp; ///< bits per pixel
uint32 compression; ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE)
uint32 palette_size; ///< number of colors in palette
};
struct BmpData {
Colour *palette;
byte *bitmap;
};
#define BMP_BUFFER_SIZE 1024
struct BmpBuffer {
byte data[BMP_BUFFER_SIZE];
int pos;
int read;
FILE *file;
uint real_pos;
};
void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file);
bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
void BmpDestroyData(BmpData *data);
#endif /* BMP_H */
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