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@ r24498:e9114d9ab04a
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Location: cpp/openttd-patchpack/source/src/cheat.cpp - annotation
r24498:e9114d9ab04a
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Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r21383:942c32fb8b0e r21383:942c32fb8b0e r17632:92f095eb81a2 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r17632:92f095eb81a2 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r17097:4984cc3adcdd r17097:4984cc3adcdd r17097:4984cc3adcdd r17097:4984cc3adcdd r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r10647:62911ec68e89 r10647:62911ec68e89 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 r8965:16f6e5e9ed36 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file cheat.cpp Handling (loading/saving/initializing) of cheats. */
#include "stdafx.h"
#include "cheat_type.h"
#include "safeguards.h"
/** All the cheats. */
Cheats _cheats;
/** Reinitialise all the cheats. */
void InitializeCheats()
{
memset(&_cheats, 0, sizeof(Cheats));
}
/**
* Return true if any cheat has been used, false otherwise
* @return has a cheat been used?
*/
bool CheatHasBeenUsed()
{
/* Cannot use lengthof because _cheats is of type Cheats, not Cheat */
const Cheat *cht = (Cheat*)&_cheats;
const Cheat *cht_last = &cht[sizeof(_cheats) / sizeof(Cheat)];
for (; cht != cht_last; cht++) {
if (cht->been_used) return true;
}
return false;
}
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