Files
@ r24498:e9114d9ab04a
Branch filter:
Location: cpp/openttd-patchpack/source/src/depot_map.h - annotation
r24498:e9114d9ab04a
2.2 KiB
text/x-c
Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r21568:382ce1dc7e0f r21568:382ce1dc7e0f r21568:382ce1dc7e0f r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r12989:383937fd7eba r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r21568:382ce1dc7e0f r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r20821:e1ecbf7996ac r8962:cfbdc736c8db | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file depot_map.h Map related accessors for depots. */
#ifndef DEPOT_MAP_H
#define DEPOT_MAP_H
#include "station_map.h"
/**
* Check if a tile is a depot and it is a depot of the given type.
*/
static inline bool IsDepotTypeTile(TileIndex tile, TransportType type)
{
switch (type) {
default: NOT_REACHED();
case TRANSPORT_RAIL:
return IsRailDepotTile(tile);
case TRANSPORT_ROAD:
return IsRoadDepotTile(tile);
case TRANSPORT_WATER:
return IsShipDepotTile(tile);
case TRANSPORT_AIR:
return IsHangarTile(tile);
}
}
/**
* Is the given tile a tile with a depot on it?
* @param tile the tile to check
* @return true if and only if there is a depot on the tile.
*/
static inline bool IsDepotTile(TileIndex tile)
{
return IsRailDepotTile(tile) || IsRoadDepotTile(tile) || IsShipDepotTile(tile) || IsHangarTile(tile);
}
/**
* Get the index of which depot is attached to the tile.
* @param t the tile
* @pre IsRailDepotTile(t) || IsRoadDepotTile(t) || IsShipDepotTile(t)
* @return DepotID
*/
static inline DepotID GetDepotIndex(TileIndex t)
{
/* Hangars don't have a Depot class, thus store no DepotID. */
assert(IsRailDepotTile(t) || IsRoadDepotTile(t) || IsShipDepotTile(t));
return _m[t].m2;
}
/**
* Get the type of vehicles that can use a depot
* @param t The tile
* @pre IsDepotTile(t)
* @return the type of vehicles that can use the depot
*/
static inline VehicleType GetDepotVehicleType(TileIndex t)
{
switch (GetTileType(t)) {
default: NOT_REACHED();
case MP_RAILWAY: return VEH_TRAIN;
case MP_ROAD: return VEH_ROAD;
case MP_WATER: return VEH_SHIP;
case MP_STATION: return VEH_AIRCRAFT;
}
}
#endif /* DEPOT_MAP_H */
|