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Location: cpp/openttd-patchpack/source/src/story_type.h - annotation
r24498:e9114d9ab04a
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Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d r20329:0b11d054e50d | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file story_type.h basic types related to story pages */
#ifndef STORY_TYPE_H
#define STORY_TYPE_H
#include "core/enum_type.hpp"
typedef uint16 StoryPageElementID; ///< ID of a story page element
typedef uint16 StoryPageID; ///< ID of a story page
struct StoryPageElement;
struct StoryPage;
extern StoryPageElementID _new_story_page_element_id;
extern StoryPageID _new_story_page_id;
static const StoryPageElementID INVALID_STORY_PAGE_ELEMENT = 0xFFFF; ///< Constant representing a non-existing story page element.
static const StoryPageID INVALID_STORY_PAGE = 0xFFFF; ///< Constant representing a non-existing story page.
#endif /* STORY_TYPE_H */
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