Files
@ r24498:e9114d9ab04a
Branch filter:
Location: cpp/openttd-patchpack/source/src/textbuf_gui.h - annotation
r24498:e9114d9ab04a
1.9 KiB
text/x-c
Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r8107:82461791b7a2 r8107:82461791b7a2 r8107:82461791b7a2 r8107:82461791b7a2 r8107:82461791b7a2 r8107:82461791b7a2 r8214:9a3935f9ef4e r8737:36bd0e7321ea r8107:82461791b7a2 r10145:99ade42f8be3 r10145:99ade42f8be3 r10148:ec65442a5187 r10145:99ade42f8be3 r10148:ec65442a5187 r16666:196251fd14e5 r23642:df495c081e7f r10145:99ade42f8be3 r10145:99ade42f8be3 r10145:99ade42f8be3 r10145:99ade42f8be3 r17624:f2c5f47dceaa r9319:262ad05ddd6b r9319:262ad05ddd6b r17569:79cc833a8f35 r9319:262ad05ddd6b r8107:82461791b7a2 r8737:36bd0e7321ea r8737:36bd0e7321ea r8737:36bd0e7321ea r8737:36bd0e7321ea r8737:36bd0e7321ea r8737:36bd0e7321ea r8737:36bd0e7321ea r8737:36bd0e7321ea r8737:36bd0e7321ea r8737:36bd0e7321ea r8107:82461791b7a2 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file textbuf_gui.h Stuff related to the text buffer GUI. */
#ifndef TEXTBUF_GUI_H
#define TEXTBUF_GUI_H
#include "window_type.h"
#include "string_type.h"
#include "strings_type.h"
/** Flags used in ShowQueryString() call */
enum QueryStringFlags {
QSF_NONE = 0,
QSF_ACCEPT_UNCHANGED = 0x01, ///< return success even when the text didn't change
QSF_ENABLE_DEFAULT = 0x02, ///< enable the 'Default' button ("\0" is returned)
QSF_LEN_IN_CHARS = 0x04, ///< the length of the string is counted in characters
QSF_PASSWORD = 0x08, ///< password entry box, show warning about password security
};
DECLARE_ENUM_AS_BIT_SET(QueryStringFlags)
/** Callback procedure for the ShowQuery method. */
typedef void QueryCallbackProc(Window*, bool);
void ShowQueryString(StringID str, StringID caption, uint max_len, Window *parent, CharSetFilter afilter, QueryStringFlags flags);
void ShowQuery(StringID caption, StringID message, Window *w, QueryCallbackProc *callback);
/** The number of 'characters' on the on-screen keyboard. */
static const uint OSK_KEYBOARD_ENTRIES = 50;
/**
* The number of characters has to be OSK_KEYBOARD_ENTRIES. However, these
* have to be UTF-8 encoded, which means up to 4 bytes per character.
* Furthermore the string needs to be '\0'-terminated.
*/
extern char _keyboard_opt[2][OSK_KEYBOARD_ENTRIES * 4 + 1];
#endif /* TEXTBUF_GUI_H */
|